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"Find me cards equivalent to: Scurrid Colony"

Equivalent cards to Scurrid Colony (Creature — Squirrel, green, with reach and land-matters ability) are rare, but here are similar green cards with comparable mechanics:
1. Snarespinner — Creature — Spider, has reach, gets +2/+0 when blocking flyers.
2. Kazandu Stomper — Creature — Beast, landfall-related, though not squirrels or same boost.
3. Undergrowth Champion — Creature, green, grows with land, though not as exact as Scurrid Colony.

Note: There are currently no other Squirrel creatures with both reach and a land-matters boost, but “Scurrid Colony” is included for reference.

Found Cards

4 Results

Kazandu Stomper

Scurrid Colony

Snarespinner

Undergrowth Champion

Kazandu Stomper #191 Creature — Beast

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 6
Power/Toughness: 6/5
Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.04 EUR / 0.02 EUR
    Tcgplayer / 0.04 USD 0.04 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, return up to two lands you control to their owner's hand.

    Scurrid Colony #142 Creature — Squirrel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Squirrel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.
  • If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.37 USD 0.16 USD
    Cardmarket / 0.07 EUR 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach This creature gets +2/+2 as long as you control eight or more lands.

    Snarespinner #176 Creature — Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • This free card preview was provided to Scryfall by Wizards of the Coast. Thank you!
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.22 EUR 0.09 EUR
    Tcgplayer / 0.4 USD 0.08 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.

    Undergrowth Champion #197s Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If Undergrowth Champion is dealt damage from multiple sources at the same time (for example, if it's blocked by multiple creatures), its prevention effect will apply once to all that damage. You'll remove only one +1/+1 counter.
  • If damage that can't be prevented is dealt to Undergrowth Champion while it has a +1/+1 counter on it, you'll still remove a +1/+1 counter on it.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Manapool 4.54 USD
    Cardkingdom 9.49 USD
    Tcgplayer 12.98 USD
    Cardmarket 4.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If damage would be dealt to this creature while it has a +1/+1counteron it, prevent that damage and remove a +1/+1counterfrom this creature. Landfall — Whenever a land you control enters, put a +1/+1counteron this creature.