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"Find me cards equivalent to: Scytheclaw Raptor"

Equivalent cards (red, creature, similar effect) include:

  • Scytheclaw Raptor — Already matches your criteria.
  • Punishing Fire (not a creature, but similar ping effect for spells)
  • Kheru Spellsnatcher (not red or dino, but interacts with spells)
  • Spiteful Prankster — Red, deals 1 damage when creatures die.
  • Chandra’s Embercat — Red, but only ramps.
  • Vexing Shusher — Red/Green, doesn't punish spells.

Summary: There’s no direct red dinosaur creature with this exact triggered punishment for off-turn spellcasting besides Scytheclaw Raptor itself. Most similar direct punisher for spells in red is Scytheclaw Raptor. The effect is unique to it in red dinos.

Found Cards

5 Results

Kheru Spellsnatcher

Punishing Fire

Scytheclaw Raptor

Spiteful Prankster

Vexing Shusher

Kheru Spellsnatcher #45y Creature — Snake Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Snake
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
  • Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
  • At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
  • Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • Because you're already casting the card using an alternative cost (by casting it without paying its mana cost), you can't pay any other alternative costs for the card, including casting it face down using the morph ability. You can pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
  • If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
  • If the card has {X} in its mana cost, you must choose 0 as the value for X when casting it.
  • Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
  • The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
  • When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
  • You can target a spell you control with Kheru Spellsnatcher's triggered ability. This will give you the ability to cast the card later without paying its mana cost.
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up,countertarget spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

    Punishing Fire #131 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Punishing Fire has left your graveyard by the time its triggered ability resolves, you may still pay {R}, but you won't return it to your hand. This is true even if Punishing Fire has left your graveyard and returned to it by the time its triggered ability resolves.
  • Punishing Fire's triggered ability triggers only if it's already in your graveyard at the time an opponent gains life. For example, you can cast it in response to a spell or ability that will cause an opponent to gain life. In that case, Punishing Fire will resolve first, so it will be in the graveyard by the time the opponent gains life. However, if you wait until an opponent actually gains life and then cast Punishing Fire, you won't be able to return it to your hand at that time.
  • You choose whether to pay {R} as the triggered ability resolves.
  • Prices

    Seller Price
    Manapool 0.29 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.34 USD
    Cardmarket / 0.28 EUR 0.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return this card from your graveyard to your hand.

    Scytheclaw Raptor #323 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.35 EUR
    Tcgplayer / 0.34 USD 0.3 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.

    Spiteful Prankster #801 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another creature dies at the same time as Spiteful Prankster, Spiteful Prankster’s last ability triggers for that creature.
  • If your life total is brought to 0 or less at the same time that a creature is dealt lethal damage, you lose the game before Spiteful Prankster’s ability goes on the stack.
  • Prices

    Seller Price
    Manapool / 1.32 USD 1.15 USD
    Tcgplayer / 1.81 USD 1.67 USD
    Cardmarket 1.93 EUR / 2.37 EUR
    Cardkingdom / 1.79 USD 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.

    Vexing Shusher #222 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Tcgplayer 12.09 USD / 25.95 USD
    Manapool / 21.63 USD 6.63 USD
    Cardmarket / 7.96 EUR 3.32 EUR
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. : Target spell can't be countered.