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"Find me cards equivalent to: Second Chance"

Cards similar to Second Chance (blue, enchantment, extra turn) are rare, but here are some close ones:
1. Time Warp – Blue, gives an extra turn (not an enchantment, but same effect).
2. Beacon of Tomorrows – Blue, gives an extra turn (not an enchantment).
3. Sphinx's Revelation – Blue, gains life but not extra turns.
4. Final Fortune – Gives an extra turn, but it's red.

No true direct blue enchantment alternate to Second Chance exists; most extra turn effects are instants or sorceries. Second Chance is unique in blue as an enchantment with this effect.

Found Cards

5 Results

Beacon of Tomorrows

Final Fortune

Second Chance

Sphinx's Revelation

Time Warp

Beacon of Tomorrows #1497 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a Beacon is countered or doesn’t resolve, it’s put into its owner’s graveyard, not shuffled into the library.
  • Prices

    Seller Price
    Manapool 6.4 USD
    Cardkingdom / 5.99 USD 5.49 USD
    Cardmarket 4.07 EUR / 5.57 EUR
    Tcgplayer 5.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player takes an extra turn after this one.ShuffleBeacon of Tomorrows into its owner's library.

    Final Fortune #1956 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you end up skipping the extra turn that is gained, you do not lose the game.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
  • Prices

    Seller Price
    Manapool 16.32 USD / 19.56 USD
    Cardmarket / 17.25 EUR 13.9 EUR
    Cardkingdom / 23.99 USD 16.99 USD
    Tcgplayer 15.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

    Second Chance #41 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It is not optional.
  • The ability will only trigger if you have 5 or less life at the beginning of upkeep. This is checked again at the start of resolution and nothing happens if you do not still have 5 or less life.
  • On resolution of the trigger you have to sacrifice this card if you have 5 life or less. If you can't (because it is not on the battlefield, for example), then you still take an extra turn after this one.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
  • Prices

    Seller Price
    Tcgplayer / 97.42 USD 9.24 USD
    Manapool / 117.06 USD 2.88 USD
    Cardkingdom / 139.99 USD 6.49 USD
    Cardmarket 3.85 EUR / 49.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if you have 5 or less life,sacrificethis enchantment and take an extra turn after this one.

    Sphinx's Revelation #228 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the value chosen for X is larger than the number of cards left in your library, you'll lose the game the next time state-based actions are performed.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.99 USD
    Tcgplayer 1.01 USD / 0.81 USD
    Cardmarket / 0.63 EUR 0.43 EUR
    Manapool 0.52 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain X life and draw X cards.

    Time Warp #56 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
  • Prices

    Seller Price
    Manapool 12.32 USD
    Cardkingdom 18.99 USD
    Cardmarket 14.27 EUR
    Tcgplayer 17.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player takes an extra turn after this one.