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4 Cards Found

AI 🤖 Find me cards equivalent to: Secret Rendezvous

Equivalent cards in white are:

  • Humble Defector (red, but often used in white decks via splash or Commander)
  • Symmetry Sage (not equivalent; ignores it)
  • Heartwarming Redemption (white/red, similar effect but not single-color)
  • Cut a Deal (draws cards for each opponent, but you draw only one)

Closest true equivalent: Cut a Deal—each opponent draws a card, you draw one for each opponent who did. Both are group-hug card draw in white.

Results:

Cut a Deal #63 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the draws are not optional, if an opponent doesn't draw a card, perhaps because a replacement effect replaced the draw with another effect, that player is not counted when determining how many cards you draw.
  • If an opponent drew more than one card this way due to a replacement effect, you still draw only one card for that player.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardmarket 0.38 EUR
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

    Heartwarming Redemption #199 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have no cards in hand as Heartwarming Redemption resolves, you discard nothing then draw one card.
  • The amount of life you gain is determined after you draw during Heartwarming Redemption’s resolution. No player may take actions between the time cards are drawn and the time you gain life.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.46 USD
    Cardmarket 0.13 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

    Humble Defector #30 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Humble Defector's ability can be activated any time during your turn, including in response to a spell or ability.
  • If Humble Defector is controlled by a player other than its owner, and its controller leaves the game, the effect giving that player control of Humble Defector ends. Humble Defector will return to the control of the player still in the game who most recently controlled it.
  • If Humble Defector isn't on the battlefield as its ability resolves, but the target player is still a legal target, the ability will resolve. You'll draw two cards, even though the player doesn't gain control of Humble Defector.
  • If Humble Defector's owner leaves the game, Humble Defector humbly leaves the game along with that player.
  • Prices

    Seller Price
    Tcgplayer 0.63 USD / 1.05 USD
    Cardmarket 0.61 EUR / 1.28 EUR
    Cardkingdom 0.99 USD / 2.49 USD
    Manapool 0.35 USD / 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

    Symmetry Sage #56 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Any effects that modify a creature’s power without setting it to a specific value (i.e. ones that don’t affect base power) will apply after its base power is set, regardless of the order those effects were created. The same is true for counters that modify its power.
  • Each magecraft ability has a different effect, although they all have the same trigger condition, whenever you cast or copy an instant or sorcery spell.
  • For example, if you control Archmage Emeritus and cast an instant or sorcery spell, Archmage Emeritus’s magecraft ability will trigger and you will draw a card.
  • If an effect creates a copy of an instant or sorcery spell, this will also cause the magecraft ability to trigger.
  • If an effect creates multiple copies of an instant or sorcery spell, magecraft abilities trigger once for each copy created by the effect.
  • Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies do not cause magecraft abilities to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause magecraft abilities to trigger.
  • Symmetry Sage’s triggered ability overwrites all previous effects that set the target creature’s power to a specific value. Other effects that set its power to specific values that start to apply after this ability resolves will overwrite this effect.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.1 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.

    Cut a Deal Sorcery Normal - ~$0.39

    Heartwarming Redemption Instant Normal - ~$0.37

    Humble Defector Creature — Human Rogue Normal - ~$1.09

    Symmetry Sage Creature — Human Wizard Normal - ~$0.19

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