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3 Cards Found

AI 🤖 Find me cards equivalent to: Senate Guildmage

Equivalent cards are:

  • Azorius Guildmage — also U/W, has tap abilities.
  • Selesnya Guildmage — similar guild cycle, hybrid G/W, flexible abilities.
  • Simic Guildmage — U/G, but similar tap ability structure.
    Reason: These are guildmages in similar colors with activated abilities affecting the board.

Results:

Azorius Guildmage #A95 Creature — Vedalken Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Tap target creature. :Countertarget activated ability. (Mana abilities can't be targeted.)

    Selesnya Guildmage #221 Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.07 USD
    Cardmarket 0.06 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Create a 1/1 green Saproling creature token. : Creatures you control get +1/+1 until end of turn.

    Simic Guildmage #148 Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
  • For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.
  • For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.98 USD
    Cardmarket 0.13 EUR / 1.36 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.3 USD
    Manapool 0.15 USD / 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or .) : Move a +1/+1counterfrom target creature onto another target creature with the same controller. : Attach target Aura attached to a permanent to another permanent with the same controller.

    Azorius Guildmage Creature — Vedalken Wizard Normal

    Selesnya Guildmage Creature — Elf Wizard Normal - ~$0.17

    Simic Guildmage Creature — Elf Wizard Normal - ~$0.92

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