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"Find me cards equivalent to: Serra's Guardian"

Equivalent cards to Serra's Guardian (White, Creature — Angel, flying, vigilance, grants vigilance):
1. Angelic Field Marshal – White, Angel, flying, grants vigilance (if you control your commander).
2. Archangel of Thune – White, Angel, flying, vigilance, gives your team +1/+1 counters (not vigilance, but similar supportive effect).
3. Baneslayer Angel – White, Angel, flying, vigilance, but does not grant vigilance to others.

Closest: Angelic Field Marshal is most similar, as it also grants vigilance to your creatures when the condition is met.

Found Cards

4 Results

Angelic Field Marshal

Archangel of Thune

Baneslayer Angel

Serra's Guardian

Angelic Field Marshal #CMM-13 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won’t check whether its owner controls their commander.
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature’s toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control.
  • Lieutenant abilities refer only to whether you control your commander, not any other player’s commander.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Manapool 4.01 USD
    Tcgplayer 2.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.

    Archangel of Thune #1337 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 90.67 USD
    Manapool 84.38 USD
    Cardkingdom 119.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Baneslayer Angel #82000 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink Protection

    Rules

  • “Protection from Demons and from Dragons” means the following: -- Baneslayer Angel can't be blocked by creatures with the creature type Demon or the creature type Dragon. -- Baneslayer Angel can't be targeted abilities from sources with the creature type Demon or the creature type Dragon, or by spells with either of those types. -- All damage that would be dealt to Baneslayer Angel by sources with the creature type Demon or the creature type Dragon is prevented. -- Baneslayer Angel can't be enchanted by Auras or equipped by artifacts that have somehow gotten the creature type Demon or the creature type Dragon.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, lifelink, protection from Demons and from Dragons

    Serra's Guardian #310 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • A creature losing vigilance after it has attacked (most likely because Serra’s Guardian leaves the battlefield) won’t cause it to become tapped.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance.