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"Find me cards equivalent to: Shaman of Forgotten Ways"

Equivalent cards (green creatures) with mana ramp or alternate win/life set abilities:
1. Shaman of Forgotten Ways
2. Somberwald Sage — {T}: Add three mana of any one color; only for creature spells.
3. Circle of Dreams Druid — {T}: Add G for each creature you control.
4. Devoted Druid — Powerful mana ramp with untap potential.
5. Selvala, Heart of the Wilds — Mana ramp and card draw for big creatures.


Reason: All are green creatures enabling big mana for creature spells or have unique win/life-altering effects. No other green creature combines both abilities exactly, but these are the closest functional equivalents.

Found Cards

5 Results

Circle of Dreams Druid

Devoted Druid

Selvala, Heart of the Wilds

Shaman of Forgotten Ways

Somberwald Sage

Circle of Dreams Druid #176a Creature — Elf Druid

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 47.99 USD
    Cardmarket 15.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add for each creature you control.

    Devoted Druid #138 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you can't put -1/-1 counters on Devoted Druid (due to an effect such as that of Solemnity), you can't activate its second ability. If you can put counters on it, but that is modified by an effect (such as that of Vizier of Remedies), you can activate the ability even if paying the cost causes no counters to be put on Devoted Druid.
  • You put the -1/-1 counter on Devoted Druid as a cost to activate its ability, not when it resolves. If paying the cost causes Devoted Druid to have 0 toughness, it's put into your graveyard before you can untap it and before you can even pay the cost again.
  • Prices

    Seller Price
    Tcgplayer 8.23 USD / 16.22 USD
    Manapool 6.79 USD / 16.86 USD
    Cardkingdom / 19.99 USD 12.99 USD
    Cardmarket 6.31 EUR / 15.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Put a -1/-1counteron this creature: Untap this creature.

    Selvala, Heart of the Wilds #116 Legendary Creature — Elf Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the new creature isn't on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply.
  • Selvala's last ability is a mana ability. It doesn't use the stack and can't be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added.
  • The new creature's power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature's power, no one may draw a card.
  • Prices

    Seller Price
    Cardmarket 2.76 EUR
    Tcgplayer 3.59 USD
    Manapool 3.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. , : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

    Shaman of Forgotten Ways #204 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Count the number of creatures each player controls when the last ability resolves to determine what number each player’s life total will become.
  • For a player’s life total to become a specific number, the player gains or loses the appropriate amount of life. For example, if a player’s life total is 12 and that player controls three creatures as the ability resolves, they will lose 9 life. Other effects that interact with life gain or loss will interact with this effect accordingly.
  • If a player controls no creatures as the last ability resolves, their life total will become 0, causing that player to lose the game. If all players’ life totals become 0 this way, the game will be a draw.
  • If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.
  • The first ability of Shaman of Forgotten Ways is a mana ability. It doesn’t use the stack and can’t be responded to.
  • The mana produced by Shaman of Forgotten Ways can be used to cast face-down creature spells with morph or megamorph.
  • Prices

    Seller Price
    Cardkingdom / 32.99 USD 6.99 USD
    Manapool / 20.96 USD 4.37 USD
    Tcgplayer / 25.55 USD 8.57 USD
    Cardmarket / 10.78 EUR 3.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — , : Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

    Somberwald Sage #55 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Mana produced by Somberwald Sage can be spent on any part of a creature spell's total cost. This includes additional costs (such as kicker) and alternative costs (such as evoke costs).
  • Mana produced by Somberwald Sage can't be spent on activated abilities, even ones that put a creature card directly onto the battlefield, such as unearth or ninjutsu.
  • Mana produced by Somberwald Sage can't be spent on noncreature spells that would put creature tokens onto the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add three mana of any one color. Spend this mana only to cast creature spells.