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"Find me cards equivalent to: Shambling Suit"

Here are cards similar to Shambling Suit (artifact creatures, colorless, with power/toughness based on your board):
1. Karn's Sylex — Not a creature, but tracks historic permanents controlled.
2. Lodestone Myr — Artifact creature, but different ability.
3. Dragon's Soul Vessel — Not a perfect match.

Best equivalents:

  • Chromescale Drake (artifact creature but focuses on artifacts for casting cost, not power).
  • Chief of the Foundry (artifact creature, pumps other artifact creatures).
  • Scrapdiver Serpent (artifact creature, cares about artifacts for unblockable).

Closest functional equivalents:

  • Enforcer cycle from Modern Horizons 2, like Nettlecyst (Equipment, not a creature, but grants power equal to artifacts/enchantments).
  • Alloy Myr, Steel Overseer (artifact creatures, but not power scaling).

Short answer: There is not a perfect functional reprint, but Nettlecyst is closest in effect, and Chief of the Foundry / Scrapdiver Serpent are similar artifact creatures.


Reason: Power scaling by artifacts/enchantments is very rare; no direct analog in artifact-creature form.

Found Cards

9 Results

Alloy Myr

Chief of the Foundry

Chromescale Drake

Karn's Sylex

Lodestone Myr

Nettlecyst

Scrapdiver Serpent

Shambling Suit

Steel Overseer

Alloy Myr #457 Artifact Creature — Myr

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.59 EUR
    Tcgplayer 0.46 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color.

    Chief of the Foundry #249 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to an artifact creature you control may become lethal if Chief of the Foundry leaves the battlefield during that turn.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other artifact creatures you control get +1/+1.

    Chromescale Drake #6 Creature — Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Affinity Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When this creature enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

    Karn's Sylex #234p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
  • An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • If a spell or an activated ability that isn’t a mana ability has a cost that requires a player to pay life, that spell or ability can’t be cast or activated.
  • Other things may still cause players to pay life, such as a resolving spell or ability.
  • Players may always pay 0 life, even if an effect says they can’t pay life.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD / 4.99 USD
    Cardmarket 2.41 EUR / 2.17 EUR
    Manapool 1.04 USD / 0.98 USD
    Tcgplayer / 0.96 USD 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Karn's Sylex enters tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. , , Exile Karn's Sylex:Destroyeach nonland permanent with mana value X or less. Activate only as a sorcery.

    Lodestone Myr #117 Artifact Creature — Myr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.1 USD
    Cardmarket 0.58 EUR
    Manapool 0.52 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Tap an untapped artifact you control: This creature gets +1/+1 until end of turn.

    Nettlecyst #275 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If a permanent you control is both an artifact and an enchantment, count it only once when determining the bonus from an equipped Nettlecyst.
  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
  • The living weapon ability has been updated so that the triggered ability creates Phyrexian Germ tokens rather than Germ tokens. This update applies to all cards with living weapon.
  • Prices

    Seller Price
    Cardmarket 1.2 EUR
    Manapool 0.41 USD
    Cardkingdom 2.49 USD
    Tcgplayer 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip

    Scrapdiver Serpent #41 Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Whether Scrapdiver Serpent can be blocked is relevant only as the declare blockers step begins. If the defending player gains control of an artifact after Scrapdiver Serpent has become blocked, the Serpent will remain blocked.
  • Prices

    Seller Price
    Cardmarket / 0.23 EUR 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.09 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked as long as defending player controls an artifact.

    Shambling Suit #796 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: */3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent that's both an artifact and an enchantment is only counted once.
  • As long as Shambling Suit is on the battlefield, its ability will count itself, so it'll be at least 1/3.
  • The ability that defines Shambling Suit's power works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.18 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.18 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

    Steel Overseer #290 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Steel Overseer's ability puts a +1/+1 counter on each artifact creature you control, including Steel Overseer.
  • Prices

    Seller Price
    Cardmarket 0.39 EUR
    Tcgplayer 0.28 USD
    Manapool 0.17 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put a +1/+1counteron each artifact creature you control.