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"Find me cards equivalent to: Shapeshifter"

Cards equivalent to Token Creature — Shapeshifter with Changeling, color blue, include:

  • Mistform Ultimus (blue, is every creature type)
  • Unsettled Mariner (blue/white, but blue and has changeling)
  • Venser, the Sojourner (can create blue shapeshifter tokens with changeling as an emblem)


Reason: They are blue, have all creature types, or directly create/shapeshift into blue shapeshifters with changeling. Shapeshifter itself matches these qualities.

Found Cards

9 Results

Mistform Ultimus

Shapeshifter

Shapeshifter

Shapeshifter

Shapeshifter

Shapeshifter

Shapeshifter

Unsettled Mariner

Venser, the Sojourner

Mistform Ultimus #47 Legendary Creature — Illusion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Like any creature, if Mistform Ultimus becomes another type as the result of a spell or ability, it will lose all its other creature types.
  • Mistform Ultimus has all creature types even if an effect removes its ability. Type-changing static abilities will apply in layer 4 before effects such as Sudden Spoiling’s remove them in layer 6.
  • The type “Illusion” is printed on the card’s type line purely for flavor. The Ultimus has every other creature type as well.
  • Prices

    Seller Price
    Tcgplayer / 3.92 USD 0.32 USD
    Cardkingdom 0.69 USD / 7.99 USD
    Cardmarket 0.26 EUR / 3.7 EUR
    Manapool / 3.11 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

    Shapeshifter #138 Artifact Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: */7-*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability that lets you choose a new number is a triggered ability that triggers only once each upkeep.
  • The ability that sets its power and toughness is a characteristic-defining ability. This means it applies before any other effects that modify power and/or toughness.
  • Prices

    Seller Price
    Cardmarket 0.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

    Shapeshifter #1908 Token Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Changeling

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.06 USD
    Cardkingdom 1.49 USD
    Manapool 0.98 USD

    Legalities

    Text

    Changeling (This token is every creature type.)

    Shapeshifter #TLCC-1 Token Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 3/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Changeling

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 7.35 USD

    Legalities

    Text

    Changeling (This token is every creature type.)

    Shapeshifter #2 Token Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: */*
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Changeling Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.83 USD
    Cardkingdom 0.79 USD

    Legalities

    Text

    Changeling (This token is every creature type.) Deathtouch

    Shapeshifter #1 Token Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Changeling

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.36 USD / 1.61 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Text

    Changeling

    Shapeshifter #1 Token Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Changeling

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.2 USD 0.19 USD
    Cardkingdom / 0.79 USD 0.35 USD

    Legalities

    Text

    Changeling

    Unsettled Mariner #MH1-216 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Changeling

    Rules

  • If a spell or ability an opponent controls targets only you or only one permanent you control, but it targets you or that permanent multiple times, Unsettled Mariner’s ability triggers only once.
  • If you and a permanent you control each become the targets of the same spell or ability an opponent controls, Unsettled Mariner’s ability will trigger twice. The same is true if two permanents you control each become the targets of the same spell or ability an opponent controls.
  • Prices

    Seller Price
    Tcgplayer 6.41 USD
    Manapool 6.89 USD
    Cardkingdom 8.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls,counterthat spell or ability unless its controller pays .

    Venser, the Sojourner #135 Legendary Planeswalker — Venser

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Venser
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A permanent exiled by the first ability will return to the battlefield under your control at the beginning of the next end step even if you no longer control Venser at that time.
  • Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
  • If the first ability exiles a token, that token will cease to exist. It won’t return to the battlefield.
  • If you control more than one such emblem, each one’s ability will trigger separately whenever you cast a spell.
  • The first ability can target any permanent you own, including those another player controls.
  • Venser’s last ability creates an emblem with a triggered ability. The emblem is the source of the triggered ability. Because emblems are colorless, you can target permanents with protection from white or from blue, for example, with the triggered ability.
  • Venser’s second ability doesn’t lock in what it applies to. That’s because the effect states a true thing about creatures, but doesn’t actually change the characteristics of those creatures. As a result, all creatures can’t be blocked that turn, including creatures you don’t control, creatures that weren’t on the battlefield at the time the ability resolved, and creatures that have lost all abilities.
  • Whenever you cast a spell, the emblem’s ability triggers and goes on the stack on top of it. It will resolve before the spell does.
  • Prices

    Seller Price
    Cardmarket 6.42 EUR / 11.32 EUR
    Tcgplayer / 23.14 USD 4.1 USD
    Manapool 3.21 USD / 15.11 USD
    Cardkingdom / 16.99 USD 6.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
    −1 Creatures can't be blocked this turn.
    −8 You get an emblem with "Whenever you cast a spell, exile target permanent."