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"Find me cards equivalent to: Shimian Specter"

Equivalent cards in black with a similar effect to Shimian Specter:

  • Hypnotic Specter: Flying; whenever it deals damage to a player, that player discards a card at random. (discard disruption, but no exile/search)
  • Kitesail Freebooter: Flying; enters battlefield, exile a noncreature, nonland card from hand until it leaves. (hand disruption, one card)
  • Brain Maggot: Similar exile effect on a revealed card from hand.
  • Nightveil Specter: Flying; can play exiled cards from opponent, but doesn't exile from hand.
  • Sadistic Sacrament: Sorcery, but can exile all copies of a card from library.


Reason: Black specters and similar creatures often disrupt hands but rarely exile all copies like Shimian Specter. Most only cause discard or limited exile.

Found Cards

6 Results

Brain Maggot

Hypnotic Specter

Kitesail Freebooter

Nightveil Specter

Sadistic Sacrament

Shimian Specter

Brain Maggot #54551 Enchantment Creature — Insect

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Brain Maggot's ability causes a zone change with a duration, a new style of ability that's somewhat reminiscent of older cards like Tidehollow Sculler. However, unlike Tidehollow Sculler, Brain Maggot has a single ability that creates two one-shot effects: one that exiles the nonland card when the ability resolves, and another that returns the exiled card to its owner's hand immediately after Brain Maggot leaves the battlefield.
  • If Brain Maggot leaves the battlefield before its enters-the-battlefield ability resolves, the opponent will reveal their hand, but no card will be exiled.
  • In a multiplayer game, if Brain Maggot's owner leaves the game, the exiled card will return to its owner's hand. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
  • The exiled card returns to its owner's hand immediately after Brain Maggot leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until this creature leaves the battlefield.

    Hypnotic Specter #1 aka. Hippy Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The ability triggers even if the Specter’s damage is being redirected to an opponent. It does not trigger if damage that would have been dealt to the opponent is redirected to a nonopponent player or a creature, or if the damage is prevented.
  • Prices

    Seller Price
    Tcgplayer 16.93 USD
    Cardkingdom 14.99 USD
    Manapool 15.47 USD
    Cardmarket 8.82 EUR / 9.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals damage to an opponent, that player discards a card at random.

    Kitesail Freebooter #110 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Kitesail Freebooter leaves the battlefield before its enters-the-battlefield ability resolves, the opponent will reveal their hand, but no card will be exiled.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.99 USD
    Cardmarket / 0.48 EUR 0.15 EUR
    Manapool 0.15 USD / 0.35 USD
    Tcgplayer 0.16 USD / 0.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.

    Nightveil Specter #222★ Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Nightveil Specter’s last ability applies to cards exiled with that specific Nightveil Specter, not any other creature named Nightveil Specter. You should keep cards exiled by different Nightveil Specters separate.
  • Playing a card exiled with Nightveil Specter follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The card is exiled face up. All players may look at it.
  • Prices

    Seller Price
    Cardmarket 1.05 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 1.92 USD
    Manapool 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.

    Sadistic Sacrament #110 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 3.99 USD
    Manapool / 2.7 USD 0.67 USD
    Cardmarket / 1.9 EUR 1.09 EUR
    Tcgplayer / 4.73 USD 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

    Shimian Specter #76 Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the player has no nonland cards in their hand, you can still search that player’s library and have them shuffle it.
  • The cards you’re searching for must be found and exiled if they’re in the graveyard because it’s a public zone. Finding those cards in the hand and library is optional, because those zones are hidden (even if the hand is temporarily revealed).
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.59 USD
    Manapool / 1.51 USD 0.18 USD
    Tcgplayer / 2.5 USD 0.37 USD
    Cardmarket 0.19 EUR / 0.82 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.