🤖 ManaHive AI
Cards equivalent to Shimmer (enchantment, blue, affects lands, phasing or similar effect):
1. Teferi's Veil — Enchantment, U. Whenever you attack, your creatures phase out at end of combat.
Reason: Also grants phasing triggers, blue enchantment.
2. Reality Ripple — Instant, U. Target permanent phases out.
Reason: Directly causes phasing.
3. Vanishing — Enchantment, U. Enchanted creature phases out when you pay U U.
Reason: Blue enchantment that gives phasing to a permanent.
4. Out of Time — Enchantment, W. Exiles creatures with time counters, but not blue or phasing. Not truly equivalent, but similar in “removal” feel (not blue).
Shimmer remains most unique for land phasing. Most similar blue enchantment for phasing effects is Teferi's Veil. No other blue enchantment matches exactly for lands.
5 Results
Out of Time
Reality Ripple
Shimmer
Teferi's Veil
Vanishing
Out of Time #23p Enchantment
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Abilities/Keywords
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Legalities
Text
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a timecounteron this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a timecounterfrom this enchantment. When the last is removed,sacrificeit.)Reality Ripple #87† Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Prices
| Seller | Price |
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| Cardmarket | 0.26 EUR |
Legalities
Text
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)Shimmer #92 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Rules
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As this enchantment enters, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)Teferi's Veil #53 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)Vanishing #48 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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