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"Find me cards equivalent to: Shredder's Armor"

Here’s a list of similar cards to Shredder's Armor that are black (B), artifacts with Equipment type, and at least one similar effect:
1. Dead Man's Chestplate

  • Artifact — Equipment, Black.
  • Boosts stats and has an enter/attach effect.
    2. O-Naginata
  • Artifact — Equipment, colorless (not black, but functionally close), grants +3/+0 and trample.
    3. Demonmail Hauberk
  • Artifact — Equipment, colorless, equip by sacrificing a creature, +4/+2.
    4. Scytheclaw
  • Artifact — Equipment, colorless, living weapon and deathtouch.
    5. Shredder's Armor
  • As you gave.


Reason:
True black-colored Equipment are rare, but Demonmail Hauberk closely matches Shredder's Armor in sacrifice-to-equip cost. None have exactly all your listed features, but these are functionally closest in color and mechanics.

Found Cards

4 Results

Demonmail Hauberk

O-Naginata

Scytheclaw

Shredder's Armor

Demonmail Hauberk #71 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • You can sacrifice the creature Demonmail Hauberk is equipping in order to equip it to another creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +4/+2. Equip—Sacrifice a creature.

    O-Naginata #157 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • O-Naginata becomes unattached if the equipped creature's power is reduced so that its power is 2 or less, including the +3/+0 from O-Naginata's effect, as state-based actions are checked.
  • O-Naginata can become attached to a creature only if that creature's power is 3 or greater before O-Naginata is attached to it.
  • O-Naginata's equip ability can target any creature you control—but if the creature's power is 2 or less, it won't become attached as it resolves.
  • Prices

    Seller Price
    Tcgplayer / 6.52 USD 0.71 USD
    Manapool 0.52 USD / 6.79 USD
    Cardkingdom 0.99 USD / 10.99 USD
    Cardmarket / 3.21 EUR 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This Equipment can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Scytheclaw #375 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.
  • If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.22 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip

    Shredder's Armor #75 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.39 USD 0.27 USD
    Manapool 0.15 USD / 0.28 USD
    Cardmarket / 0.27 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1. When this Equipment enters, attach it to target creature you control. Equip—Sacrifice another nonland permanent. Activate only once each turn.