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AI 🤖 Find me cards equivalent to: Shrine

Shrine refers to a specific subtype found mainly in Enchantments, first appearing with cards like Honden of Seeing Winds (blue Shrine). Equivalent cards are other Shrine enchantments with the subtype Shrine, such as:

  • Sanctum of All (WUBRG, Modern Shrine synergy)
  • Sanctum of Calm Waters (blue)
  • Honden of Night's Reach (black)
  • Honden of Infinite Rage (red)
  • Honden of Life's Web (green)
  • Sanctum of Tranquil Light (white)

All of these are enchantments with the Shrine subtype.

Results:

Honden of Infinite Rage #17 Legendary Enchantment — Shrine

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

    Honden of Life's Web #213 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.8 USD / 21.68 USD
    Cardmarket 0.82 EUR / 12.99 EUR
    Manapool 3 USD / 9.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

    Honden of Night's Reach #12 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

    Honden of Seeing Winds #69 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.12 USD / 15.86 USD
    Cardmarket 1.09 EUR / 11.61 EUR
    Cardkingdom 5.99 USD
    Manapool 2.89 USD / 4.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, draw a card for each Shrine you control.

    Sanctum of All #82020 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the Shrine you put onto the battlefield with Sanctum of All's first ability during your upkeep has an ability that triggers at the beginning of your upkeep, it won't trigger during that upkeep.
  • Triggered abilities use the word “when,” “whenever,” or “at.” They're often written as “[Trigger condition], [effect].” Replacement effects, using “instead” or “as,” aren't affected. Activated abilities (written as “Cost: Effect”) of Shrines you control are also not affected.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way,shuffle If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

    Sanctum of Calm Waters #68 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • If Sanctum of Calm Waters leaves the battlefield while its ability is on the stack, you may control no Shrines as the ability resolves. If so, you may choose to draw zero cards and discard one, or you may choose not to draw zero cards and not discard a card.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • You draw X cards and discard a card all while the triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Tcgplayer 0.69 USD / 2.2 USD
    Cardmarket 0.4 EUR / 0.86 EUR
    Cardkingdom 0.79 USD / 2.99 USD
    Manapool 0.67 USD / 1.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do,discarda card.

    Sanctum of Tranquil Light #33 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • The cost reduction applies only to generic mana in the cost of the activated ability. It can't reduce the {W} requirement.
  • Prices

    Seller Price
    Tcgplayer 0.59 USD / 1.3 USD
    Cardmarket 0.28 EUR / 0.52 EUR
    Cardkingdom 1.29 USD / 3.49 USD
    Manapool 0.44 USD / 1.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Tap target creature. This ability costs less to activate for each Shrine you control.

    Honden of Infinite Rage Legendary Enchantment — Shrine Normal

    Honden of Life's Web Legendary Enchantment — Shrine Normal - ~$8.63

    Honden of Night's Reach Legendary Enchantment — Shrine Normal

    Honden of Seeing Winds Legendary Enchantment — Shrine Normal - ~$6.37

    Sanctum of All Legendary Enchantment — Shrine Normal

    Sanctum of Calm Waters Legendary Enchantment — Shrine Normal - ~$1.25

    Sanctum of Tranquil Light Legendary Enchantment — Shrine Normal - ~$1.15

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