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"Find me cards equivalent to: Shrivel"

Equivalent cards to Shrivel (Sorcery, Black, -1/-1 to all creatures):
1. Cry of Contrition — Not equivalent, different effect.
2. Plague Mare — Similar, but is a creature and only hits opponents' creatures.
3. Golden Demise — Black sorcery, gives -2/-2 to all creatures if city's blessing, otherwise -1/-1.
4. Engineered Plague — Enchantment; not a sorcery, but similar effect.
5. Virtue's Ruin — Destroys all white creatures, different effect.

Closest equivalents:

  • Golden Demise (Black, Sorcery, -1/-1 to all creatures, or -2/-2 if you have the city's blessing).


Reason: Golden Demise matches color, type, and a similar -1/-1 effect, making it the closest equivalent.

Found Cards

6 Results

Cry of Contrition

Engineered Plague

Golden Demise

Plague Mare

Shrivel

Virtue's Ruin

Cry of Contrition #46 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haunt

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.52 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Tcgplayer 0.13 USD / 1.09 USD
    Cardmarket 0.19 EUR / 0.46 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, target player discards a card.

    Engineered Plague #51 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 7.77 USD / 41.96 USD
    Cardmarket 6.93 EUR / 81.75 EUR
    Cardkingdom / 79.99 USD 9.99 USD
    Manapool 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. All creatures of the chosen type get -1/-1.

    Golden Demise #73 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
  • Golden Demise affects only creatures that are on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won’t get -2/-2. Similarly, if you have the city’s blessing, creatures that come under your opponents’ control later in the turn won’t get -2/-2.
  • If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
  • If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
  • Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.35 USD 0.15 USD
    Tcgplayer / 0.34 USD 0.26 USD
    Cardmarket 0.08 EUR / 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

    Plague Mare #114 Creature — Nightmare Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Plague Mare’s second ability affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won’t get -1/-1.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.41 EUR
    Manapool 0.15 USD / 0.48 USD
    Tcgplayer / 0.64 USD 0.29 USD
    Cardkingdom 0.35 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked by white creatures. When this creature enters, creatures your opponents control get -1/-1 until end of turn.

    Shrivel #116 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only creatures on the battlefield as Shrivel resolves are affected.
  • Prices

    Seller Price
    Cardmarket 0.06 EUR / 0.36 EUR
    Tcgplayer / 0.21 USD 0.11 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures get -1/-1 until end of turn.

    Virtue's Ruin #14 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.62 USD
    Manapool 0.52 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.83 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all white creatures.