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"Find me cards equivalent to: Skyclave Pick-Axe"

Here are green equipment cards similar to Skyclave Pick-Axe:
1. Outsider's Edge — Enters attached to a creature, Landfall gives a bonus.
2. Slayer's Cleaver — Equip {2}{G}, but grants trample and power/toughness bonus.

Both are green Equipment, provide a stat boost, and have attach/equip mechanics. Skyclave Pick-Axe stands out for its landfall trigger and low cost. There are few exact equivalents in mono-green, as Equipment is usually colorless or associated with white.

Found Cards

2 Results

Skyclave Pick-Axe

Slayer's Cleaver

Skyclave Pick-Axe #83708 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.
  • If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
  • If there's no equipped creature as Skyclave Pick-Axe's landfall ability resolves, no creature gets +2/+2.
  • The bonus from Skyclave Pick-Axe's landfall ability applies to the creature it's attached to at the time the ability resolves. That bonus doesn't apply to a new creature if Skyclave Pick-Axe becomes attached to a new creature.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Slayer's Cleaver #198 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If each Eldrazi that could block the equipped creature is tapped or is affected by a spell or ability that says it can’t block, then none of them block. If there’s a cost associated with having each of those creatures block, its controller isn’t forced to pay the cost, so they don’t have to block in that case either.
  • One creature equipped with multiple Slayer’s Cleavers only requires a single Eldrazi to block it.
  • Only one Eldrazi is required to block the equipped creature. Other Eldrazi and non-Eldrazi creatures may also block that creature, and are free to block other creatures or not block at all.
  • The defending player, not the attacking player, chooses which Eldrazi blocks the equipped creature.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.36 USD
    Cardmarket / 0.2 EUR 0.03 EUR
    Manapool 0.15 USD / 0.25 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. Equip