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"Find me cards equivalent to: Snarl Song"

Equivalent cards to Snarl Song (Sorcery, Green, Converge, create Fractals with counters, life gain, care about colored mana):

  • Emergent Sequence (creates a creature land with +1/+1 counters based on basics you control)
  • Awaken the Woods (creates X 1/1 green Forest Dryad tokens)
  • Biogenic Upgrade (distributes +1/+1 counters to creatures and can double them)
  • Zendikar Resurgent (not equivalent, but interacts with colored mana and creatures)
  • Genesis Wave (green, creates a huge board based on mana spent)
  • Hornet Queen (creates green tokens)

Most similar in intent (though not exactly the same color or converge mechanic):

  • Ecological Appreciation (searches for different creatures and puts them on the battlefield based on X paid)

None are perfect matches for Converge and exact design, but Awaken the Woods and Emergent Sequence are closest among green sorceries for scalable token/counter creation.

Found Cards

8 Results

Awaken the Woods

Biogenic Upgrade

Ecological Appreciation

Emergent Sequence

Genesis Wave

Hornet Queen

Snarl Song

Zendikar Resurgent

Awaken the Woods #179 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 76.72 EUR
    Tcgplayer 110.46 USD
    Manapool 115.08 USD
    Cardkingdom 159.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

    Biogenic Upgrade #137 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If some of the creatures are illegal targets as Biogenic Upgrade tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target.
  • To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
  • You choose how many targets Biogenic Upgrade has and how the counters are distributed as you cast it. Each target must receive at least one counter. This means, for example, that you can't target three creatures and assign them two, one, and zero counters.
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.16 EUR
    Tcgplayer 0.23 USD / 0.32 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

    Ecological Appreciation #128 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you find and reveal three cards, two of them will still be shuffled into your library. If you find and reveal one or two cards, no creatures will be put onto the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 1.49 USD
    Tcgplayer / 1.53 USD 0.62 USD
    Manapool 0.31 USD / 0.78 USD
    Cardmarket 0.44 EUR / 0.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards.Shufflethe chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

    Emergent Sequence #129 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The land won’t be a creature as it enters the battlefield unless some other effect is making it one. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
  • The last sentence of Emergent Sequence’s ability counts the land it put onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer / 0.23 USD 0.31 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.21 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1counteron it for each land you had enter the battlefield under your control this turn.

    Genesis Wave #122 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
  • All of the permanents put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering, they'll see each other.
  • If a card in a player's library has {X} in its mana cost, X is considered to be 0.
  • If a permanent card in your library has no mana symbols in its upper right corner (because it's a land card, for example), its mana value is 0. Such cards can always be put onto the battlefield with Genesis Wave.
  • If you have fewer than X cards in your library, you reveal all of them.
  • You don't have to put permanent cards revealed this way onto the battlefield if you choose not to, regardless of their mana values.
  • Prices

    Seller Price
    Tcgplayer 0.73 USD / 5.17 USD
    Cardmarket 0.5 EUR / 3.69 EUR
    Cardkingdom / 5.99 USD 1.29 USD
    Manapool 0.52 USD / 5.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

    Hornet Queen #190 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.15 USD
    Tcgplayer 0.25 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

    Snarl Song #161 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
  • If there are any alternative or additional costs to cast a spell with a converge ability, the colors of mana spent to pay those costs will count.
  • If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
  • The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
  • Unless a spell or ability allows you to, you can't choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can't ignore that cost reduction in order to spend more colors of mana.
  • Prices

    Seller Price
    Cardmarket 0.04 EUR / 0.15 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.17 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.

    Zendikar Resurgent #147 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the land’s mana ability produces more than one type of mana, choose one of those types to determine what mana Zendikar Resurgent produces.
  • The last ability will resolve before the creature spell that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 3.99 USD
    Manapool 1.78 USD / 2.13 USD
    Cardmarket / 3.46 EUR 1.67 EUR
    Tcgplayer 2.97 USD / 5.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.