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"Find me cards equivalent to: Sokka, Swordmaster"

Equivalent cards (same color, similar equipment or Ally synergy, and same type where possible):
1. Sokka, Swordmaster (your original card)
2. General Tazri — Legendary Human Ally with Ally synergy.
3. Nahiri, the Lithomancer — Mono-white, creates Equipment and attaches it.
4. Sigarda’s Aid — Mono-white, lets you attach Equipment as it enters.
5. Raff, Weatherlight Stalwart — Not legendary Ally, but similar color and bonus to casting spells.
6. Bruse Tarl, Boorish Herder — Legendary Human Ally with combat trigger.


Reason: Matching legendary, Human/Ally, and equipment-related or similar white cards. True 1:1 equivalence is rare; combining relevant aspects yields these options.

Found Cards

5 Results

Bruse Tarl, Boorish Herder

General Tazri

Nahiri, the Lithomancer

Raff, Weatherlight Stalwart

Sokka, Swordmaster

Bruse Tarl, Boorish Herder #30 Legendary Creature — Human Ally

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • The triggered ability triggers both when Bruse Tarl enters the battlefield and whenever it attacks. You don't have to choose only one.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Tcgplayer 5.94 USD
    Cardmarket 3.01 EUR
    Cardkingdom 3.99 USD
    Manapool 2.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)

    General Tazri #19s Legendary Creature — Human Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once the last ability resolves, the bonus given doesn’t change, even if the number of colors among your Allies does.
  • The last ability checks only Ally creatures you control as the ability resolves. The value of X will be between 0 and 5. Colorless is not a color.
  • Prices

    Seller Price
    Tcgplayer 29.97 USD
    Manapool 7.09 USD
    Cardmarket 4.72 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, thenshuffle : Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

    Nahiri, the Lithomancer #10 Legendary Planeswalker — Nahiri

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Nahiri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.23 EUR
    Manapool 0.88 USD
    Tcgplayer 1.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
    −2 You may put an Equipment card from your hand or graveyard onto the battlefield.
    −10 Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip . Nahiri, the Lithomancer can be your commander.

    Raff, Weatherlight Stalwart #DMU-212 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Raff, Weatherlight Stalwart’s triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. : Creatures you control get +1/+1 and gain vigilance until end of turn.

    Sokka, Swordmaster #174 Legendary Creature — Human Warrior Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Vigilance

    Rules

  • Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't remove Sokka to change by how much Equipment spell costs are reduced.
  • Sokka will count himself as an Ally for his second ability.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool / 2.24 USD 1.97 USD
    Cardmarket / 3.39 EUR 3.04 EUR
    Tcgplayer / 2.9 USD 2.99 USD
    Cardkingdom / 3.99 USD 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Equipment spells you cast cost less to cast for each Ally you control. At the beginning of combat on your turn, attach up to one target Equipment you control to Sokka.