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"Find me cards equivalent to: Sorin, Solemn Visitor Emblem"

Equivalent cards (black or colorless, similar effect as Sorin, Solemn Visitor emblem):
1. Anowon, the Ruin Sage — At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
2. Sheoldred, the Apocalypse (less direct, but punishes creature control)
3. Archfiend of Depravity — At each opponent's end step, that player sacrifices down to two creatures.
4. The Eldest Reborn — Chapter II: Each opponent sacrifices a creature or planeswalker.

All punish opponents' creatures similarly, though triggers and requirements may vary.

Found Cards

4 Results

Anowon, the Ruin Sage

Archfiend of Depravity

Sheoldred, the Apocalypse

The Eldest Reborn

Anowon, the Ruin Sage #118 Legendary Creature — Vampire Shaman

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a player controls no creatures, or if all creatures a player controls are Vampires, that player simply doesn't sacrifice anything.
  • When the triggered ability resolves, first you choose which creature you'll sacrifice (if you control any non-Vampire creatures), then each other player in turn order does the same, then all chosen creatures are sacrificed at the same time.
  • Prices

    Seller Price
    Cardmarket 2.48 EUR / 0.48 EUR
    Manapool 1.54 USD
    Tcgplayer 2.59 USD
    Cardkingdom 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

    Archfiend of Depravity #62s Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The opponent chooses which creatures to spare, if any, as the ability resolves. This choice doesn't target the creatures.
  • The opponent may choose to spare one or no creatures. If the player doesn't choose any creatures, they will sacrifice all creatures they control.
  • Prices

    Seller Price
    Manapool 7.38 USD
    Tcgplayer 7.88 USD
    Cardkingdom 6.49 USD
    Cardmarket / 12.18 EUR 10.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

    Sheoldred, the Apocalypse #11 Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If you and an opponent draw a card at the same time, you choose the order that the triggered abilities will resolve in.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

    The Eldest Reborn #139 Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:

    Rules

  • A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won't cause a previous chapter ability to trigger.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the permanent you control from The Eldest Reborn's final chapter ability is exiled.
  • Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
  • When the first chapter ability of The Eldest Reborn resolves, the next opponent in turn order (or, if it's an opponent's turn, that opponent) chooses a creature or planeswalker they control, then each other opponent in turn order (if any) does the same. All chosen permanents are then sacrificed at the same time. Players will know the choices made by earlier players when making their choices.
  • When the second chapter ability of The Eldest Reborn resolves, the next opponent in turn order (or, if it's an opponent's turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order (if any) does the same. All chosen cards are then discarded at the same time.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.36 USD
    Cardmarket 0.26 EUR
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.