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"Find me cards equivalent to: Sphinx's Decree"

Equivalent cards to Sphinx's Decree (Sorcery, White, disrupts opponent spells) are rare, but here are some similar White cards:

  • Rule of Law (Enchantment, limits all players to one spell per turn).
  • Silence (Instant, opponents can't cast spells this turn).

Note: No exact sorcery besides Sphinx's Decree in White with the same effect exists. Most disruption is permanent or instant and not turn-specified.

Found Cards

3 Results

Rule of Law

Silence

Sphinx's Decree

Rule of Law #2478 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a spell that was countered, you can’t cast another spell during the same turn.
  • Rule of Law looks at the entire turn to see if a player has cast a spell, even if Rule of Law wasn’t on the battlefield when that spell was cast. Notably, you can’t cast Rule of Law and then cast another spell during the same turn.
  • Prices

    Seller Price
    Cardmarket 14.95 EUR / 17.95 EUR
    Cardkingdom 6.49 USD / 7.99 USD
    Tcgplayer / 10.24 USD 5 USD
    Manapool / 9.35 USD 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player can't cast more than one spell each turn.

    Silence #2300 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player who can't cast a spell can't suspend a card.
  • Silence won't affect spells that your opponents cast before you cast Silence, including any spells that are still on the stack. Silence also won't stop your opponents from casting spells after you cast Silence but before Silence resolves.
  • The only thing Silence stops is casting spells. Your opponents can still activate abilities, including abilities of cards in their hands (like cycling). Their triggered abilities work as normal, they can still play lands, and so on.
  • Prices

    Seller Price
    Cardmarket / 16.16 EUR 13.7 EUR
    Manapool / 22.89 USD 19.01 USD
    Tcgplayer 16.83 USD
    Cardkingdom 20.99 USD / 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Your opponents can't cast spells this turn.

    Sphinx's Decree #24 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple effects say that an opponent can’t cast instant or sorcery spells during that player’s next turn, they all apply to the same turn.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR / 0.35 EUR
    Tcgplayer / 0.29 USD 0.25 USD
    Manapool 0.15 USD / 0.3 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent can't cast instant or sorcery spells during that player's next turn.