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"Find me cards equivalent to: Sporeback Troll"

Equivalent cards (mono-green, similar mechanics/effects) to Sporeback Troll:
1. Cytoplast Root-Kin — Another green graft creature that moves +1/+1 counters.
2. Vigean Hydropon — Graft creature, mono-green, interacts with +1/+1 counters.
3. Plaxcaster Frogling — Green creature with graft and a +1/+1 counter-based protection ability.
4. Experiment One — Green, interacts with +1/+1 counters, regenerate-like effect (self-regeneration).
5. Asceticism — Grants regeneration to creatures (all, not just with counters).


Reason: All cards listed are mono-green, involve +1/+1 counters, or grant regeneration/protection similar to Sporeback Troll.

Found Cards

6 Results

Asceticism

Cytoplast Root-Kin

Experiment One

Plaxcaster Frogling

Sporeback Troll

Vigean Hydropon

Asceticism #SOM-110 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may target any creature with the regeneration ability, not just one you control.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Cardmarket 5.63 EUR
    Manapool 7.29 USD
    Tcgplayer 7.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have hexproof. : Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Cytoplast Root-Kin #143 Creature — Elemental Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Graft

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.19 USD / 0.6 USD
    Cardmarket 0.2 EUR / 0.48 EUR
    Manapool / 0.34 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1counterfrom this creature onto it.) When this creature enters, put a +1/+1counteron each other creature you control with a +1/+1counteron it. : Move a +1/+1counterfrom target creature you control onto this creature.

    Experiment One #137 Creature — Human Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evolve

    Rules

  • If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
  • If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
  • When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Experiment One may become lethal if you remove +1/+1 counters from it during that turn. In this case, it dies before the activated ability that would regenerate it resolves.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.16 EUR 0.11 EUR
    Tcgplayer 0.16 USD / 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Plaxcaster Frogling #226 Creature — Frog Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Graft

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.58 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.38 EUR
    Tcgplayer 1.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1counterfrom this creature onto it.) : Target creature with a +1/+1counteron it gains shroud until end of turn. (It can't be the target of spells or abilities.)

    Sporeback Troll #94 Creature — Troll Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Troll
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Graft

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.52 EUR 0.17 EUR
    Cardkingdom 0.39 USD / 1.99 USD
    Manapool / 0.71 USD 0.15 USD
    Tcgplayer / 2.07 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1counterfrom this creature onto it.) : Regenerate target creature with a +1/+1counteron it.

    Vigean Hydropon #135 Creature — Plant Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Graft

    Rules

  • Even though this creature can't attack, it doesn't have defender.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.35 USD
    Tcgplayer 0.33 USD / 0.69 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.31 EUR 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1counterfrom this creature onto it.) This creature can't attack or block.