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AI 🤖 Find me cards equivalent to: Spreading Flames

Some red cards similar to Spreading Flames (which distributes damage among multiple targets):

  • Arc Lightning — lets you divide 3 damage among up to three targets.
  • Volcanic Fallout — deals 2 damage to each creature and each player (not divided, but hits multiples).
  • Electrickery — deals 1 damage to each creature you don’t control.

These also provide multi-target or divided damage in red.

Results:

Arc Lightning #97 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
  • You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.74 EUR / 0.4 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.55 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

    Electrickery #93 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 6.86 USD
    Cardmarket 0.62 EUR / 1.94 EUR
    Cardkingdom 0.49 USD / 5.99 USD
    Cardsphere 0.29 USD
    Manapool 0.15 USD / 3.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Electrickery deals 1 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Spreading Flames #143 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Spreading Flames has multiple targets, and some, but not all, are illegal targets when Spreading Flames tries to resolve, Spreading Flames will still deal damage to the remaining legal targets according to the original damage division. If all the targets are illegal, the spell won’t resolve.
  • You announce how the damage will be divided as part of casting Spreading Flames. Each chosen target must receive at least 1 damage.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.44 USD
    Cardmarket 0.07 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spreading Flames deals 6 damage divided as you choose among any number of target creatures.

    Volcanic Fallout #5 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Volcanic Fallout can be targeted by spells that try to counter it (such as Countersquall). Those spells will still resolve, but the part of their effect that would counter Volcanic Fallout won't do anything. Any other effects those spells have will work as normal.
  • Prices

    Seller Price
    Tcgplayer 1.3 USD
    Cardmarket 0.68 EUR / 0.91 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.23 USD
    Manapool 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.

    Arc Lightning Sorcery Normal - ~$0.43

    Electrickery Instant Normal - ~$2.21

    Spreading Flames Instant Normal - ~$0.26

    Volcanic Fallout Instant Normal - ~$1.05

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