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"Find me cards equivalent to: Spymaster's Vault"

Equivalent cards to Spymaster's Vault (type: Land, color: C (colorless/black), Swamp-check, tapped, generates {B}, has a black-activated ability) include:
1. Leechridden Swamp


  • Reason: Enters tapped unless you control two or more black permanents. Taps for {B}. Has a black-activated ability.
    2. Barren Moor

  • Reason: Enters tapped, taps for {B}, has cycling (not an activated ability but relevant utility).
    3. Deserted Temple (honorable mention)

  • Reason: Colorless only, but includes a unique activated ability; does not fulfill all criteria but is similar utility-wise.

Closest match:

  • Leechridden Swamp matches most features except connive, but fits black/tap/Swamp-check/activated ability requirements. There are few, if any, exact matches for the connive mechanic, as it's new and rarely appears on lands.
Found Cards

4 Results

Barren Moor

Deserted Temple

Leechridden Swamp

Spymaster's Vault

Barren Moor #292 Land

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Cycling (,Discardthis card: Draw a card.)

    Deserted Temple #101 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 25.52 USD
    Cardkingdom 39.99 USD
    Tcgplayer 28.53 USD
    Cardmarket 23.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Untap target land.

    Leechridden Swamp #273 Land — Swamp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Swamp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.71 EUR / 9.85 EUR
    Manapool / 33.94 USD 0.59 USD
    Tcgplayer 1.1 USD / 32.99 USD
    Cardkingdom 39.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped. , : Each opponent loses 1 life. Activate only if you control two or more black permanents.

    Spymaster's Vault #230 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Connive

    Rules

  • Connive X is a variant of connive. If a creature connives X, its controller will draw X cards, discard X cards, then then put a number of +1/+1 counters on the conniving permanent equal to the number of nonland cards discarded this way.
  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives, although you can't put any +1/+1 counters on it. Abilities that trigger "when [that creature] connives" will trigger.
  • If no cards are discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive any +1/+1 counters.
  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard cards but before it receives +1/+1 counters, if any.
  • You must already control a Swamp as Spymaster's Vault enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as a Swamp when you control no other Swamps, it will enter tapped.
  • Prices

    Seller Price
    Cardmarket / 1.64 EUR 1.14 EUR
    Manapool / 1.28 USD 1.04 USD
    Tcgplayer 1.67 USD / 2.04 USD
    Cardkingdom / 2.99 USD 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control a Swamp. : Add . , : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, thendiscardX cards. Put a +1/+1counteron that creature for each nonland card discarded this way.)