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"Find me cards equivalent to: Statecraft"

Equivalent cards (same color, type, and similar effect) to Statecraft are:

  • Pariah (white, not blue, but similar prevention; not a direct match)
  • Lullmage's Domination (not quite prevention, more control)
  • Energy Field (U, Enchantment: Prevents all damage to you, but not to creatures)
  • Propaganda (U, Enchantment: Discourages attacking, not prevention)
  • Teferi's Veil (U, Enchantment: Phases your creatures out after attacking/blocking)

Closest true equivalent within blue: Statecraft itself. Blue rarely directly prevents combat damage to creatures; most prevention is on white cards. Energy Field is closest but only prevents damage to you, not your creatures.

Found Cards

6 Results

Energy Field

Lullmage's Domination

Pariah

Propaganda

Statecraft

Teferi's Veil

Energy Field #73 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Buyback causes a spell to go to your hand instead of your graveyard, so using Buyback will avoid triggering this card to be sacrificed.
  • Discarding does trigger this.
  • Prices

    Seller Price
    Cardmarket 2.08 EUR
    Manapool 1.82 USD
    Tcgplayer 3.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere,sacrificethis enchantment.

    Lullmage's Domination #66 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that offers a bonus if an opponent has eight or more cards in their graveyard won't provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent's graveyard, as long as there are at least eight.
  • If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, once an opponent leaves the game, they won't be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
  • Once Lullmage's Domination resolves, the control effect lasts until the creature leaves the battlefield or you lose the game. It doesn't expire at the end of turn.
  • To cast Lullmage's Domination, choose a value of X, choose a creature with the appropriate mana value, then determine the spell's cost, subtracting {3} if appropriate. This can't reduce the {U}{U}{U} in the spell's cost. For example, if you wish to target a creature with mana value 2 whose controller has eight cards in their graveyard, you'll pay {U}{U}{U}.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.08 EUR / 0.23 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.1 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with mana value X.

    Pariah #5 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If you control multiple Pariahs enchanting different creatures, you choose which redirection effect to apply. You can't divide damage dealt by one source or combat damage dealt by multiple creatures simultaneously. For example, if a spell would deal 6 damage to you and you control multiple Pariahs, you may have that 6 damage dealt to either of the enchanted creatures instead, but you can't choose to have 3 damage dealt to each one.
  • If you would be dealt combat damage, the damage dealt to the enchanted creature instead is still combat damage.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 1.49 USD
    Cardmarket / 0.55 EUR 0.45 EUR
    Manapool / 1.78 USD 0.62 USD
    Tcgplayer 0.71 USD / 1.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

    Propaganda #1633★ Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are multiple attacks in a turn, then you have to pay for each attack.
  • If there is more than one Propaganda on the battlefield, the cost is cumulative.
  • Paying this cost is not an instant or any other kind of ability, it is an additional cost on the declaration of the attacker.
  • The payment is made during the declare attackers step at the same time you are declaring the attacker.
  • Prices

    Seller Price
    Tcgplayer 14.62 USD
    Manapool 20.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

    Statecraft #106 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 17.99 USD 4.49 USD
    Cardmarket 2.6 EUR / 13.88 EUR
    Tcgplayer 2.97 USD / 11.29 USD
    Manapool 1.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt to and dealt by creatures you control.

    Teferi's Veil #53 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The “at end of combat” ability triggers after combat damage resolves. Creatures dealt lethal damage in combat won’t be saved this way.
  • Prices

    Seller Price
    Cardmarket 0.85 EUR
    Cardkingdom 1.99 USD
    Manapool 0.51 USD
    Tcgplayer 1.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)