🤖 ManaHive AI
"Find me cards equivalent to: Steadfastness"
Cards equivalent to Steadfastness (which is an instant that gives creatures +1/+1 for each attacking creature) in white include:
- Inspiring Charge — Gives +2/+2 to attacking creatures.
- Courage in Crisis — Not white, but similar in function for counters.
- Fortify — Gives +2/+0 or +0/+2 to your creatures.
- Charge — All creatures get +1/+1 until end of turn.
These provide a team-wide boost at instant or sorcery speed.
Found Cards
4 Results
Charge
Courage in Crisis
Fortify
Steadfastness
Charge #DOM-10 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Rules
Text
Creatures you control get +1/+1 until end of turn.Courage in Crisis #158 Sorcery
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Abilities/Keywords
Proliferate
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Put a +1/+1counteron target creature, then proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)Fortify #19 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.Steadfastness #27 Sorcery
Info
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| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |