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"Find me cards equivalent to: Steward of the Harvest"

No card is exactly equivalent to Steward of the Harvest. The closest green Creature — Human Druid cards with land interaction or granting abilities might be:

  • Ramunap Excavator (lets you play lands from graveyard)
  • Elvish Reclaimer (land retrieval effect)
  • Kodama of the East Tree (land synergy, but not same effect)
  • Steward of the Harvest (your original)


Reason: No green Human Druid copies land abilities, but these interact with lands similarly.

Found Cards

4 Results

Elvish Reclaimer

Kodama of the East Tree

Ramunap Excavator

Steward of the Harvest

Elvish Reclaimer #2015 Creature — Elf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 13.99 USD / 14.99 USD
    Manapool 10.42 USD / 11.46 USD
    Cardmarket 11.84 EUR / 13.33 EUR
    Tcgplayer 10.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +2/+2 as long as there are three or more land cards in your graveyard. , ,Sacrificea land: Search your library for a land card, put it onto the battlefield tapped, thenshuffle

    Kodama of the East Tree #582 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner Reach

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If a permanent or a permanent card in your hand has {X} in its mana cost, {X} is considered to be 0.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Manapool / 7.1 USD 7.1 USD
    Cardkingdom 7.99 USD
    Tcgplayer 9.98 USD
    Cardmarket 3.6 EUR / 7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

    Ramunap Excavator #129 Creature — Snake Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ramunap Excavator doesn't allow you to activate activated abilities (such as cycling) of land cards in your graveyard.
  • Ramunap Excavator doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Manapool 5.05 USD
    Tcgplayer 4.75 USD
    Cardmarket 2.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play lands from your graveyard.

    Steward of the Harvest #48 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities; they have colons in their reminder text.
  • Creatures you control gain only activated abilities of the exiled land cards. They don’t gain triggered abilities, static abilities, or keyword abilities that aren’t activated abilities.
  • If an activated ability of a land card exiled with Steward of the Harvest references the card it’s printed on by name, treat the version of that ability on each creature you control as though it referenced the creature that has it by name instead.
  • Land cards with one or more basic land types have the intrinsic activated ability “{T}: Add [mana symbol],” even if the text box doesn’t actually contain that text or the card has no text box. For Plains, [mana symbol] is {W}; for Islands, {U}; for Swamps, {B}; for Mountains, {R}; and for Forests, {G}.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.32 EUR / 0.12 EUR
    Manapool 0.15 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile up to three target land cards from your graveyard. Creatures you control have all activated abilities of all land cards exiled with this creature.