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AI 🤖 Find me cards equivalent to: Stone Idol Generator

Equivalent cards to Stone Idol Generator (colorless, artifact, token generators):

  • Summoning Station – Creates 2/2 Pincher tokens.
  • Myr Turbine – Makes 1/1 Myr artifact creature tokens.
  • Spawning Pit – Sacrifice creatures to make 2/2 Spawn artifact creatures.
  • Helm of the Host – Makes token copies of equipped creature.


Reason: All are colorless artifacts that generate creature tokens.

Results:

Helm of the Host #217s Legendary Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • If the copied creature has {X} in its mana cost, X is considered to be 0.
  • If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
  • If the equipped creature leaves the battlefield before the triggered ability of Helm of the Host resolves, or if there is no equipped creature, no token is created. However, if Helm of the Host leaves the battlefield while its triggered ability is on the stack, a token will be created of the creature it last equipped. If that creature has also left the battlefield, its last known information is used to determine what the token looks like.
  • The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • The token gains haste indefinitely, and this effect isn't copiable. If something else copies the token later, that copy won't have haste.
  • The token isn't legendary, and this exception is copiable. If something else copies the token later, that copy also won't be legendary. If you control two or more permanents with the same name but only one is legendary, the "legend rule" doesn't apply.
  • Prices

    Seller Price
    Tcgplayer 29.06 USD
    Cardmarket 7.77 EUR
    Cardkingdom 24.99 USD
    Manapool 19.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip

    Myr Turbine #117 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Myr

    Rules

  • You can tap a Myr that hasn’t been under your control since your most recent turn began to pay for the cost of the second activated ability.
  • Prices

    Seller Price
    Tcgplayer 4.85 USD / 10.09 USD
    Cardmarket 3.73 EUR / 8.04 EUR
    Cardkingdom 7.49 USD / 14.99 USD
    Manapool 3.53 USD / 9.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Create a 1/1 colorless Myr artifact creature token. , Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, thenshuffle

    Spawning Pit #69 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a creature: Put a chargecounteron this artifact. , Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.

    Stone Idol Generator #77 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD
    Cardmarket 0.25 EUR / 0.83 EUR
    Cardkingdom 0.99 USD
    Manapool 0.33 USD / 1.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, you get (an energy counter). , Pay six : Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.

    Summoning Station #158 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.79 USD / 32.17 USD
    Cardmarket 1.83 EUR / 14.42 EUR
    Cardkingdom 11.99 USD / 44.99 USD
    Manapool 5.22 USD / 22.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Create a 2/2 colorless Pincher creature token. Whenever an artifact is put into a graveyard from the battlefield, you may untap this artifact.

    Helm of the Host Legendary Artifact — Equipment Normal - ~$20.38

    Myr Turbine Artifact Normal - ~$7.73

    Spawning Pit Artifact Normal

    Stone Idol Generator Artifact Normal - ~$0.73

    Summoning Station Artifact Normal - ~$17.5

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