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"Find me cards equivalent to: Stromkirk Bloodthief"

Equivalent cards to Stromkirk Bloodthief (mono-black, Vampire synergy, rewards life loss by opponent):
1. Kalastria Highborn — Pays you off when your Vampires die, draining life.
2. Nirkana Revenant — Mono-black, Vampire, grows with mana generation (not direct synergy, but tribal).
3. Gifted Aetherborn — Black Vampire with strong stats, though not +1/+1 counters specifically.
4. Captivating Vampire — Pumps Vampires, though not by end step/life loss trigger but as a lord.

Closest in effect: Drana, Liberator of Malakir — She puts +1/+1 counters on attacking creatures whenever she deals combat damage, matching the +1/+1 counter synergy.


Reason:
True equivalents to Stromkirk Bloodthief's specific condition are rare, but these share Vampire, black, and some counter/life loss synergy.

Found Cards

6 Results

Captivating Vampire

Drana, Liberator of Malakir

Gifted Aetherborn

Kalastria Highborn

Nirkana Revenant

Stromkirk Bloodthief

Captivating Vampire #87 Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.
  • The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.
  • Prices

    Seller Price
    Manapool / 2.65 USD 1.83 USD
    Cardmarket / 3.58 EUR 2.42 EUR
    Cardkingdom 3.99 USD / 3.99 USD
    Tcgplayer 4.91 USD / 2.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

    Drana, Liberator of Malakir #109s Legendary Creature — Vampire Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Drana's last ability triggers after combat damage has been dealt, so only attacking creatures that survive the combat damage step in which Drana deals combat damage will have +1/+1 counters put on them.
  • The +1/+1 counter won't change how much damage Drana or any other attacking creature with first strike or double strike deals during that combat damage step. However, the +1/+1 counters that are put on attacking creatures without first strike will affect the damage those creatures deal during the regular combat damage step.
  • Prices

    Seller Price
    Cardkingdom 32.99 USD
    Tcgplayer 36.94 USD
    Cardmarket 14.99 EUR / 13.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1counteron each attacking creature you control.

    Gifted Aetherborn #13 Creature — Aetherborn Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Aetherborn
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.5 EUR
    Manapool 0.23 USD
    Cardkingdom 1.29 USD
    Tcgplayer 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, lifelink

    Kalastria Highborn #753 Creature — Vampire Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple Vampires you control (possibly including Kalastria Highborn itself) are put into their owners' graveyards at the same time, Kalastria Highborn's ability triggers that many times.
  • If the targeted player is an illegal target by the time the ability resolves (for example, if that player has left a multiplayer game), the entire ability doesn't resolve. You can't pay {B} and you don't gain life.
  • You target a player when the ability triggers. You choose whether to pay {B} as the ability resolves. You may pay {B} only once per resolution.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Manapool 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.

    Nirkana Revenant #134 Creature — Vampire Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 4.13 EUR 5.4 EUR
    Tcgplayer 7.16 USD
    Manapool 6.25 USD
    Cardkingdom 9.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you tap a Swamp for mana, add an additional . : This creature gets +1/+1 until end of turn.

    Stromkirk Bloodthief #123 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Stromkirk Bloodthief's ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.18 USD / 0.32 USD
    Cardmarket / 0.19 EUR 0.12 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if an opponent lost life this turn, put a +1/+1counteron target Vampire you control.