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AI 🤖 Find me cards equivalent to: Sulfur Elemental

Equivalent cards to Sulfur Elemental in red:
1. Flashfires – Destroys all Plains, fast red hoser.
2. Burning Earth – Damages players for using nonbasic lands; strong against control.
3. Pyroclasm – Mass damage to small creatures.


Reason:
All affect white strategies or small creatures, like Sulfur Elemental. None are exact, but each attacks similar decks and colors (red).

Results:

Burning Earth #130 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If any nonbasic lands are tapped for mana while a player is casting a spell or activating an ability, Burning Earth’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, Burning Earth’s triggered abilities are put on the stack on top of it. Burning Earth’s abilities will resolve first.
  • On the other hand, a player can tap nonbasic lands for mana, put the Burning Earth triggered abilities on the stack, and then respond to those abilities by casting an instant spell or activating an ability using that mana. In that case, the instant spell or activated ability will resolve first.
  • The ability will trigger each time a nonbasic land is tapped for mana. Each of these abilities goes on the stack and resolves separately.
  • To tap a land for mana is to activate one of that land’s mana abilities that has {T} in its activation cost and produces mana as it resolves.
  • Prices

    Seller Price
    Tcgplayer 2.44 USD / 8.17 USD
    Cardmarket 3.08 EUR / 4.77 EUR
    Cardkingdom 4.49 USD / 7.99 USD
    Cardsphere 2.73 USD
    Manapool 1.91 USD / 4.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.

    Flashfires #152 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all Plains.

    Pyroclasm #65 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pyroclasm deals 2 damage to each creature.

    Sulfur Elemental #108 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to white creatures may become lethal if Sulfur Elemental enters the battlefield during that turn.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players can't take actions between the time that Sulfur Elemental enters the battlefield and the time state-based actions are performed.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.2 USD
    Cardmarket 0.12 EUR / 0.75 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.33 USD
    Manapool 0.15 USD / 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1.

    Burning Earth Enchantment Normal - ~$4.44

    Flashfires Sorcery Normal - ~$0.02

    Pyroclasm Sorcery Normal

    Sulfur Elemental Creature — Elemental Normal - ~$0.34

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