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"Find me cards equivalent to: Super Combo"

Here are cards similar to Super Combo (assumed: Green, Sorcery, fights, multi-target/replicate effect):
1. Prey Upon — Green, Sorcery, makes your creature fight another creature.
2. Savage Swipe — Green, Sorcery, target creature you control gets +2/+2 if it’s a Bear, then fights another creature.
3. Rabid Bite — Green, Sorcery, your creature deals damage equal to its power to another creature.
4. Scale the Heights — Green, Sorcery, not a fight spell, but similar value for limited.
5. Savage Punch — Green, Sorcery, creature gets +2/+2 if you control a Ferocious creature, then fights another.

None have Replicate. The closest to Super Combo in function is Rabid Bite.

Found Cards

6 Results

Prey Upon

Rabid Bite

Savage Punch

Savage Swipe

Scale the Heights

Super Combo

Prey Upon #143 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Prey Upon resolves, no creature will deal or be dealt damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Rabid Bite #223 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If either creature is an illegal target as Rabid Bite tries to resolve, the creature you control won't deal damage.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.29 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.23 USD
    Tcgplayer 0.05 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control deals damage equal to its power to target creature you don't control.

    Savage Punch #KTK-147 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.2 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

    Savage Swipe #630 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Savage Swipe tries to resolve, neither creature will deal or be dealt damage.
  • If the creature you control is an illegal target as Savage Swipe tries to resolve, no creature gets +2/+2. If that creature is a legal target but the creature you don’t control isn’t, it still gets +2/+2 until end of turn if its power is 2.
  • The target creature you control gets +2/+2 only if its power is exactly 2 as Savage Swipe resolves. It’ll still fight if it doesn’t get +2/+2.
  • You can’t cast Savage Swipe unless you choose both a creature you control and a creature you don’t control as targets.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Scale the Heights #202 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose a target creature and it’s an illegal target by the time Scale the Heights tries to resolve, the spell doesn’t resolve. You don’t gain life, draw a card, or get to play an additional land.
  • The permission to play lands is cumulative with other effects that allow you to play additional lands, such as that of Nahiri’s Lithoforming.
  • You don’t play a land as Scale the Heights resolves; Scale the Heights fully resolves first and you draw a card, perhaps including a land you’ll play later. If it’s not your turn, you won’t be able to play a land this turn at all.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.17 USD / 0.38 USD
    Cardmarket / 0.17 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

    Super Combo #34 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Replicate

    Rules

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with replicate won't affect the copies.
  • If either target is an illegal target as Super Combo resolves, the creature you control won't deal damage due to the effect of that copy of Super Combo.
  • Prices

    Seller Price
    Manapool 0.15 USD / 3.42 USD
    Tcgplayer / 3.94 USD 0.31 USD
    Cardmarket 0.23 EUR / 6 EUR
    Cardkingdom / 3.49 USD 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature you control deals damage equal to its power to target creature an opponent controls.