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"Find me cards equivalent to: Suq'Ata Firewalker"

Equivalent cards to Suq'Ata Firewalker in blue (U) are:
1. Prodigal Sorcerer – Classic blue pinger: {T}: It deals 1 damage to any target.
2. Timberline Ridge does not exist; likely meant Prodigal Sorcerer.
3. Rootwater Hunter – {T}: It deals 1 damage to any target. Also blue.
4. Vithian Stinger – Red, so doesn't match color restriction.
5. Aether Membrane – Not blue or similar function.
6. Frostwielder – Red.
7. Suq'Ata Firewalker – Your queried card.

Best direct equivalents in blue:

  • Prodigal Sorcerer
  • Rootwater Hunter

None have the exact anti-red ability.
Reason: blue’s ping creatures generally lack the anti-red text.

Found Cards

7 Results

Aether Membrane

Frostwielder

Prodigal Sorcerer

Rootwater Hunter

Suq'Ata Firewalker

Timberline Ridge

Vithian Stinger

Aether Membrane #48 Creature — Wall

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 0/5
Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Reach

    Rules

  • The blocked creature is returned to its owner’s hand at end of combat only if the blocked creature is still on the battlefield. It doesn’t matter whether Aether Membrane is on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Tcgplayer 0.62 USD
    Manapool 0.51 USD
    Cardmarket 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender; reach (This creature can block creatures with flying.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

    Frostwielder #167 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Frostwielder must be on the battlefield when the creature would be put into a graveyard in order to exile it.
  • Prices

    Seller Price
    Tcgplayer / 0.54 USD 0.24 USD
    Manapool / 0.26 USD 0.15 USD
    Cardmarket / 0.38 EUR 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature dealt damage by this creature this turn would die, exile it instead. : This creature deals 1 damage to any target.

    Prodigal Sorcerer #75 Creature — Human Wizard Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 29.81 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 1 damage to any target.

    Rootwater Hunter #63 Creature — Merfolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 1 damage to any target.

    Suq'Ata Firewalker #94 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket 0.32 EUR
    Tcgplayer 0.26 USD
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be the target of red spells or abilities from red sources. : This creature deals 1 damage to any target.

    Timberline Ridge #361 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.05 USD
    Manapool 0.46 USD
    Cardkingdom 0.69 USD
    Cardmarket 1.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land doesn't untap during your untap step if it has a depletioncounteron it. At the beginning of your upkeep, remove a depletioncounterfrom this land. : Add or . Put a depletioncounteron this land.

    Vithian Stinger #47 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unearth

    Rules

  • Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.
  • At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.
  • If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead — unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
  • If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.
  • Unearth grants haste to the creature that's returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.
  • Prices

    Seller Price
    Cardmarket 0.08 EUR
    Manapool 0.15 USD
    Tcgplayer 0.05 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 1 damage to any target. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)