cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

4 Cards Found

AI 🤖 Find me cards equivalent to: Sword of the Realms

Sword of the Realms is a white equipment that gives +2/+0, vigilance, and returns equipped creatures to your hand if they die. White equipment with similar effects:
1. Haunted Cloak — Grants vigilance, trample, and haste, but no return effect.
2. Godsend — Grants +3/+3 and exile removal, but no return trigger.
3. Shield of Duty and Reason — Protects from green and blue, doesn’t return creatures.
4. Dauntless Bodyguard — Can save another creature, but isn't an equipment.

None return the equipped creature, but these share vigilance, buff, or protection themes in white. The return-to-hand effect is rare for equipment.

Results:

Dauntless Bodyguard #DOM-14 Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dauntless Bodyguard’s first ability isn’t a triggered ability and doesn’t use the stack. Players can’t respond to your choice of which creature it’s protecting.
  • If Dauntless Bodyguard enters the battlefield at the same time as another creature, that creature can’t be chosen for its ability.
  • If the chosen creature leaves the battlefield, you can’t choose a new creature for Dauntless Bodyguard to protect. If you activate its last ability in this case, no creature gains indestructible.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD
    Cardkingdom 0.35 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose another creature you control. Sacrifice this creature: The chosen creature gains indestructible until end of turn.

    Godsend #12 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Godsend's triggered ability doesn't target any creature. You could exile a creature with protection from white, for example. You choose which creature to exile when the ability resolves.
  • Godsend's triggered ability will trigger only once no matter how many creatures the equipped creature blocks or becomes blocked by.
  • If Godsend exiles a land card (perhaps because it was turned into a creature and then blocked or was blocked by the equipped creature), opponents can still play land cards with the same name as the exiled card. Godsend stops only the casting of spells.
  • If Godsend leaves the battlefield, and later another Godsend enters the battlefield, it is a new object (even if the two were represented by the same card). The new Godsend won't stop opponents from casting cards with the same name as cards exiled with the first one.
  • Prices

    Seller Price
    Tcgplayer 3.06 USD / 29.35 USD
    Cardmarket 3.99 EUR / 16.4 EUR
    Cardkingdom 3.99 USD / 32.99 USD
    Cardsphere 3.55 USD
    Manapool 2.29 USD / 22.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip

    Haunted Cloak #257 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 2.17 USD
    Cardmarket 0.15 EUR / 0.66 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.32 USD
    Manapool 0.22 USD / 1.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has vigilance, trample, and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Shield of Duty and Reason #16 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.37 USD / 6.61 USD
    Cardmarket 0.47 EUR / 6.76 EUR
    Cardsphere 0.42 USD
    Manapool 0.37 USD / 4.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has protection from green and from blue.

    Dauntless Bodyguard Creature — Human Knight Normal - ~$0.21

    Godsend Legendary Artifact — Equipment Normal - ~$13.07

    Haunted Cloak Artifact — Equipment Normal - ~$0.68

    Shield of Duty and Reason Enchantment — Aura Normal - ~$2.79

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...