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"Find me cards equivalent to: Syrix, Carrier of the Flame"

Equivalent cards to Syrix, Carrier of the Flame (Legendary Creature — Phoenix, colors: Black, Red):
1. Lothlórien Phoenix (B, R, G)

  • Legendary Phoenix with graveyard interaction.
    2. Anje, Maid of Dishonor (B, R)
  • Legendary creature with graveyard and damage abilities. Not a Phoenix, but fits color and some effects.
    3. Rekindling Phoenix (R)
  • Phoenix, graveyard recursion.


Reason: Exact equivalents are rare, but these share color identity, legendary/phoenix types, or graveyard/damage effects similar to Syrix, Carrier of the Flame.

Found Cards

3 Results

Anje, Maid of Dishonor

Rekindling Phoenix

Syrix, Carrier of the Flame

Anje, Maid of Dishonor #231s Legendary Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Anje, Maid of Dishonor and some number of other Vampires enter the battlefield under your control at the same time, you create only one Blood token.
  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
  • You can't sacrifice a Blood token to pay multiple costs.
  • Prices

    Seller Price
    Manapool 1.96 USD
    Tcgplayer 1.53 USD
    Cardmarket 1.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with ", ,Discarda card,Sacrificethis token: Draw a card.") ,Sacrificeanother creature or a Blood token: Each opponent loses 2 life and you gain 2 life.

    Rekindling Phoenix #111s Creature — Phoenix

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Phoenix
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • If another card copies Rekindling Phoenix (such as Protean Raider may), the Elemental token's triggered ability will look for a card named Rekindling Phoenix, not one with the other card's name. This is true even if the card copying Rekindling Phoenix keeps its name while it's copying Rekindling Phoenix (such as Lazav, Dimir Mastermind does).
  • If you don't have a card named Rekindling Phoenix in your graveyard, the Elemental token's ability is immediately removed from the stack after it triggers and you won't sacrifice the token. If that target becomes illegal after the ability has triggered but before it resolves, you also won't sacrifice the Elemental token. In either case, it will trigger again during your next upkeep.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Manapool 4.53 USD
    Tcgplayer 4.79 USD
    Cardmarket 5.03 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep,sacrificethis token and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

    Syrix, Carrier of the Flame #180 Legendary Creature — Phoenix

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phoenix
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • If Syrix dies at the same time as another Phoenix, its last ability won't trigger. It must be in the graveyard already at the time that the other Phoenix dies.
  • The damage dealt by the target Phoenix as Syrix's first triggered ability resolves is equal to its own power, not the power of the creature card that left the graveyard this turn.
  • You must pay all costs for Syrix when you cast it using its last ability and you must cast it as the ability resolves. You may not wait and cast it later in the turn (unless of course the ability triggers and resolves again).
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Tcgplayer 0.55 USD
    Manapool 0.36 USD
    Cardmarket 0.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast this card from your graveyard.