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"Find me cards equivalent to: Tapestry Warden"

Equivalent cards to Tapestry Warden (green, toughness-matters, combat damage assigns by toughness):
1. Doran, the Siege Tower

Reason: All creatures assign damage equal to toughness (toughness-matters, green).
2. Belligerent Brontodon

Reason: Makes creatures assign combat damage by toughness (green).
3. Assault Formation

Reason: Lets creatures assign combat damage by toughness (green).
4. High Alert

Reason: Creatures assign combat damage equal to toughness (has white/blue, but aligns with effect).

All above cards have a toughness-matters, combat damage by toughness effect like Tapestry Warden and fit green's color identity.

Found Cards

5 Results

Assault Formation

Belligerent Brontodon

Doran, the Siege Tower

High Alert

Tapestry Warden

Assault Formation #246 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.
  • For example, a 2/3 creature will assign 3 combat damage rather than 2.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.42 EUR
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender. : Creatures you control get +0/+1 until end of turn.

    Belligerent Brontodon #218 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Belligerent Brontodon’s ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.39 USD
    Tcgplayer 0.25 USD / 0.55 USD
    Cardmarket 0.09 EUR / 0.4 EUR
    Manapool / 0.55 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature you control assigns combat damage equal to its toughness rather than its power.

    Doran, the Siege Tower #10 Legendary Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Doran's ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.
  • Doran's ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.
  • This effect is mandatory and affects all creatures.
  • Prices

    Seller Price
    Cardkingdom 229.99 USD
    Cardmarket 77.63 EUR
    Manapool 223.25 USD
    Tcgplayer 219.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature assigns combat damage equal to its toughness rather than its power.

    High Alert #182 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • High Alert’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Titanic Brawl won’t cause a creature to fight with its toughness under High Alert.
  • Prices

    Seller Price
    Manapool 0.15 USD / 1.38 USD
    Cardmarket 0.42 EUR / 1.63 EUR
    Cardkingdom 0.69 USD / 3.49 USD
    Tcgplayer / 4.67 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. : Untap target creature.

    Tapestry Warden #209 Artifact Creature — Robot Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If a station ability you control resolves while you control Tapestry Warden, but the creature tapped to pay the cost of that station ability is no longer on the battlefield, check the characteristics of that creature as it last existed on the battlefield. If its toughness was greater than its power, use its toughness to determine how many counters are put on the permanent with station.
  • If you activate a station ability while you control Tapestry Warden, but you no longer control Tapestry Warden at the time that ability resolves, use the power of the creature tapped to pay the cost of the station ability to determine how many counters are put on the permanent with station.
  • Tapestry Warden’s second and third abilities don’t actually change any creature’s power. They change only the amount of combat damage the creature assigns and how many counters are put on a permanent with station when the creature is tapped to pay the cost of a station ability. All other rules and effects that check power or toughness use the real values, even if they cause damage “equal to a creature’s power” to be dealt.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.06 EUR / 0.12 EUR
    Tcgplayer / 0.24 USD 0.27 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.