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"Find me cards equivalent to: Temporal Aperture"

Equivalent cards to Temporal Aperture (artifact, colorless, similar effect):
1. Planar Bridge — Fetches any permanent from your library for 6, but puts it onto the battlefield.
2. Aetherworks Marvel — Pay energy to cast from top 6 cards for free.
3. Prototype Portal — Imprints and copies artifacts for a cost.


Reason: All are colorless artifacts letting you cheat cards directly from your library. None are exact, but Aetherworks Marvel is the closest in playstyle.

Found Cards

4 Results

Aetherworks Marvel

Planar Bridge

Prototype Portal

Temporal Aperture

Aetherworks Marvel #193s Legendary Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Aetherworks Marvel's first ability triggers whenever any permanent you control is put into a graveyard from the battlefield, including Aetherworks Marvel itself and other permanents put into a graveyard at the same time as it.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Incendiary Sabotage, you must pay those to cast the card.
  • The card cast with Aetherworks Marvel's second ability is cast from your library.
  • Tokens that are sacrificed or destroyed are put into their owner's graveyard before ceasing to exist. If you controlled the token, Aetherworks Marvel's first ability will trigger.
  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 7.7 USD
    Cardkingdom 6.49 USD
    Manapool 7.06 USD
    Cardmarket 7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent you control is put into a graveyard, you get (an energy counter). , Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

    Planar Bridge #171p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • Prices

    Seller Price
    Tcgplayer / 6.48 USD 3.8 USD
    Cardmarket / 3.28 EUR 2.48 EUR
    Manapool 4.1 USD
    Cardkingdom 5.99 USD / 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Search your library for a permanent card, put it onto the battlefield, thenshuffle

    Prototype Portal #195 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Any "enters" abilities of the exiled card will trigger when the token is put onto the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the exiled card will also work.
  • If Prototype Portal has left the battlefield by the time its second ability resolves, you'll still put a token onto the battlefield that's a copy of the exiled card. On the other hand, if Prototype Portal is still on the battlefield at this time but there is no exiled card (because, perhaps, Riftsweeper's ability caused the exiled card to be put into its owner's library), no token is created.
  • If the exiled card has {X} in its mana cost (such as Chalice of the Void), that X is considered to be 0. The {X} in Prototype Portal's activation cost takes this into account, though it may be greater than 0 if the exiled card has other mana symbols in its mana cost (such as Riptide Replicator).
  • You don't choose the value of {X}. Rather, the value of X is defined by the activated ability.
  • You may not activate the second ability if no card has been exiled with Prototype Portal. In that case, the value of {X} is undefined and can't be paid.
  • Prices

    Seller Price
    Tcgplayer 0.87 USD / 12.15 USD
    Cardmarket 0.38 EUR / 2.87 EUR
    Manapool 0.54 USD / 3.63 USD
    Cardkingdom 0.99 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this artifact enters, you may exile an artifact card from your hand. , : Create a token that's a copy of the exiled card. X is the mana value of that card.

    Temporal Aperture #310 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your library is shuffled or that card otherwise leaves the top of your library, the effect ends.
  • The card is removed from the top of the library when you play it, just like a card is removed from your hand when you play it.
  • While you do not have to pay the mana cost, you do have to pay any other costs described in the text that are paid when playing the card. If the cost in the card text is optional, such as with Buyback, you can optionally pay that cost.
  • Prices

    Seller Price
    Cardmarket 5.26 EUR
    Cardkingdom 5.49 USD
    Manapool 2.66 USD
    Tcgplayer 4.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , :Shuffleyour library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)