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"Find me cards equivalent to: Tempting Contract"

Equivalent or similar cards to Tempting Contract (Artifact, Colorless) that deal with Treasures or group politics:

  • Smuggler's Share (White, Enchantment): At each end step, creates Treasures if opponents ramp.
  • Ghirapur Orrery (Colorless, Artifact): All players may play extra lands and draw cards.
  • Coveted Jewel (Colorless, Artifact): Incentivizes opponents to interact, creates mana.


Reason: Pure artifact-based, colorless, group-oriented Treasure generators are rare, so I included the closest colorless and group-political artifacts. Tempting Contract is unique in its exact effect.

Found Cards

4 Results

Coveted Jewel

Ghirapur Orrery

Smuggler's Share

Tempting Contract

Coveted Jewel #262 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature attacking a planeswalker you control won't cause Coveted Jewel's last ability to trigger.
  • Coveted Jewel's last ability resolves after blockers are chosen but before combat damage is dealt.
  • Coveted Jewel's last ability triggers after you declare blockers (or declare no blockers at all) if any attacking creatures are unblocked. It doesn't matter if some attacking creatures were blocked.
  • If more than one opponent attacks you at the same time, Coveted Jewel's last ability triggers for each of them. You choose which player ends up with Coveted Jewel, but each of them draws three cards and has a chance to activate its mana ability.
  • Prices

    Seller Price
    Cardmarket 0.24 EUR
    Tcgplayer 0.21 USD
    Manapool 0.18 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, draw three cards. : Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

    Ghirapur Orrery #216s Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ghirapur Orrery's first ability allows a player to play an additional land during their main phase. Doing so follows the normal timing rules for playing lands.
  • Ghirapur Orrery's first ability is cumulative if more than one is on the battlefield.
  • If the player has any cards in hand as Ghirapur Orrery's second ability resolves, the ability does nothing. Notably, a second Ghirapur Orrery won't have a player draw another three cards unless the player empties their hand after resolving the first one's trigger.
  • In a Two-Headed Giant game, Ghirapur Orrery's second ability triggers for each player on a team separately. If one player has cards in hand, it can still trigger for the other player.
  • No player may take actions in a turn before Ghirapur Orrery's second ability checks to see if it should trigger. If the player whose turn it is has any cards in hand, it won't trigger.
  • The draw step is after the upkeep step, so drawing a card as a turn-based action won't affect whether Ghirapur Orrery's second ability triggers.
  • Prices

    Seller Price
    Cardmarket 1.81 EUR
    Cardkingdom 5.49 USD
    Manapool 3.7 USD
    Tcgplayer 5.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

    Smuggler's Share #21p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 20.83 EUR
    Manapool 156.28 USD
    Tcgplayer 41.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

    Tempting Contract #405 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Each opponent in turn order decides whether or not to create a Treasure token. They will each know the decisions of players before them. Those Treasure tokens are all created at the same time. Then you create your Treasure tokens all at the same time.
  • Prices

    Seller Price
    Cardmarket / 1.5 EUR 7.09 EUR
    Cardkingdom 16.99 USD
    Manapool 10.42 USD
    Tcgplayer 9.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.