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"Find me cards equivalent to: The Destined White Mage"

Here are some equivalent cards to The Destined White Mage in white, focusing on legendary white creatures with lifelink, life-gain triggers, or abilities granting lifelink:
1. Karlov of the Ghost Council

  • Grows with life gain (like +1/+1 counters)
    2. Heliod, Sun-Crowned
  • Lifelink; puts +1/+1 counters on creatures when you gain life
    3. Sydri, Galvanic Genius
  • Not white (Esper), does grant lifelink, but not mono-white like your request
    4. Trelasarra, Moon Dancer
  • Gets counters and scry when you gain life
    5. Daxos, Blessed by the Sun
  • Triggers on creatures dying/gaining life, mono-white
    6. Bishop of Wings
  • Not legendary, but triggers on life gain and is a Cleric for party synergies

Original card for reference: The Destined White Mage


Reason: All these cards interact with lifelink and/or life gain and are mono-white legendary creatures or closely related.

Found Cards

7 Results

Bishop of Wings

Daxos, Blessed by the Sun

Heliod, Sun-Crowned

Karlov of the Ghost Council

Sydri, Galvanic Genius

The Destined White Mage

Trelasarra, Moon Dancer

Bishop of Wings #19 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Bishop of Wings dies at the same time as one or more Angels you control, its last ability triggers for each of those Angels.
  • If an effect (such as that of Arcane Adaptation) causes Bishop of Wings to be an Angel, its first ability triggers as it enters the battlefield and its last ability triggers as it dies.
  • Prices

    Seller Price
    Manapool 0.23 USD
    Cardkingdom 1.29 USD
    Cardmarket 1.11 EUR
    Tcgplayer 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

    Daxos, Blessed by the Sun #258 Legendary Enchantment Creature — Demigod

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/*
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Demigod
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Daxos may become lethal if your devotion to white decreases during that turn.
  • Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • If another creature you control enters the battlefield at the same time as Daxos, you gain 1 life for that creature. Similarly, if another creature you control dies at the same time as Daxos, you gain 1 life for that creature. However, in the unusual case that Daxos dies at the same time that another creature enters the battlefield or vice versa, you won't gain 1 life for that creature.
  • If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • The ability that defines Daxos's toughness works in all zones, not just the battlefield.
  • If you control a battle and an opponent is its protector, you still control the battle, and mana symbols in its mana cost count toward your devotion.
  • Prices

    Seller Price
    Cardmarket 0.16 EUR / 0.3 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer 0.26 USD / 0.29 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters or dies, you gain 1 life.

    Heliod, Sun-Crowned #2165 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • A noncreature enchantment with a +1/+1 counter on it will be unaffected by that counter until it becomes a creature, at which time it will get +1/+1 for that counter.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • Heliod can be the target of its own triggered ability.
  • Heliod's triggered ability triggers just once for each life-gaining event, whether it's 1 life from Daxos, Blessed by the Sun or 3 life from Cling to Dust. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Heliod's ability triggers only once.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If a creature is dealt lethal damage at the same time that you gain life, it can't receive a counter from Heliod's ability in time to save it.
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Multiple instances of lifelink on the same creature are redundant.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Heliod's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • Prices

    Seller Price
    Cardkingdom 34.99 USD
    Tcgplayer / 31.4 USD 29.29 USD
    Cardmarket / 26.91 EUR 25.19 EUR
    Manapool 29.28 USD / 35.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1counteron target creature or enchantment you control. : Another target creature gains lifelink until end of turn.

    Karlov of the Ghost Council #193 Legendary Creature — Spirit Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple players or permanents at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it causes your team's life total to increase.
  • The ability triggers just once for each life-gaining event, whether it's 1 life from an attacking creature with lifelink or 4 life from Faith's Fetters.
  • Prices

    Seller Price
    Cardkingdom 15.99 USD / 17.99 USD
    Cardmarket / 13.33 EUR 9.9 EUR
    Manapool / 13.5 USD 12.41 USD
    Tcgplayer / 15 USD 13.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put two +1/+1 counters on Karlov. , Remove six +1/+1 counters from Karlov: Exile target creature.

    Sydri, Galvanic Genius #220 Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • If an Equipment attached to a creature becomes a creature, it becomes unattached. An Equipment that is also a creature can’t equip another creature.
  • If the noncreature artifact had any other supertypes, types, or subtypes, it will keep those. In most cases, the artifact creature won’t have any creature types.
  • Multiple instances of deathtouch or lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Manapool 1.02 USD
    Cardmarket 0.3 EUR
    Tcgplayer 1.38 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. : Target artifact creature gains deathtouch and lifelink until end of turn.

    The Destined White Mage #444 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, The Destined White Mage's third ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it can't receive a counter from The Destined White Mage's second ability in time to save it.
  • If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and The Destined White Mage's third ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause The Destined White Mage's third ability to trigger, even though it caused your team's life total to increase.
  • Some cards refer to you having a "full party." This is true if the number of creatures in your party is four.
  • The Destined White Mage's second ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • Prices

    Seller Price
    Cardmarket / 16.1 EUR 14.53 EUR
    Tcgplayer / 14.84 USD 13.66 USD
    Manapool / 16.72 USD 19.43 USD
    Cardkingdom 34.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink , : Another target creature you control gains lifelink until end of turn. Whenever you gain life, put a +1/+1counteron target creature you control. If you have a full party, put three +1/+1 counters on that creature instead.

    Trelasarra, Moon Dancer #251 Legendary Creature — Elf Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • An ability that triggers "whenever you gain life" triggers just once for each life gain event, no matter how much life you gain.
  • Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If you gain life at the same time Trelasarra, Moon Dancer is dealt lethal damage, it dies before its triggered ability can put a +1/+1 counter on it, but you will still scry 1.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put a +1/+1counteron Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)