cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: The Great Forest"

Equivalent cards in colorless (C) and as plane cards with related combat/toughness-altering effects:
1. The Great Forest — (the original reference)
2. Norn's Dominion — has a global board impact and plane abilities.
3. Kharasha Foothills — alters attacking mechanics.
4. Turri Island — affects creatures’ power with chaos triggers.
5. Orchard of Molten Lead — power/toughness-related, with chaos abilities.


Reason: Planechase cards are always colorless, and these examples share type and similar global combat effects.

Found Cards

4 Results

Kharasha Foothills

Norn's Dominion

The Great Forest

Turri Island

Kharasha Foothills #22 Plane — Mongseng

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Plane
  • SubTypes:
  • Mongseng
  • Languages:
    Layout:
    Planar

    Rules

  • As each token is created, it checks the printed values of the creature it's copying, as well as any copy effects that have been applied to it.
  • The copiable values of each token's characteristics are the same as the copiable values of the characteristics of the creature it's copying.
  • The first ability doesn't trigger when a creature attacks a planeswalker, and the token copies can't be put onto the battlefield attacking a planeswalker.
  • You choose the target of the chaos ability as you put that ability on the stack. You don't sacrifice any creatures until that ability resolves.
  • Prices

    Seller Price
    Tcgplayer 1.5 USD
    Cardmarket 0.46 EUR
    Cardkingdom 0.69 USD
    Manapool 1.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. Whenever chaos ensues, you maysacrificeany number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

    Norn's Dominion #27 Plane — New Phyrexia

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • New Phyrexia
  • Languages:
    Layout:
    Planar

    Rules

  • Fate counters put on permanents in other ways (such as with Oblivion Stone) will cause those permanents to not be destroyed and will be removed when the first ability resolves.
  • Prices

    Seller Price
    Tcgplayer 1.75 USD
    Cardkingdom 4.49 USD
    Manapool 2.13 USD
    Cardmarket 0.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk away from Norn's Dominion,destroyeach nonland permanent without a fatecounteron it, then remove all fate counters from all permanents. Whenever chaos ensues, you may put a fatecounteron target permanent.

    The Great Forest #32 Plane — Lorwyn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Lorwyn
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The Great Forest's first ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.
  • The Great Forest's first ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardmarket 0.73 EUR / 0.53 EUR
    Tcgplayer 0.87 USD
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.

    Turri Island #38 Plane — Ir

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Ir
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • If there are fewer than three cards in your library as the chaos ability resolves, you'll reveal all the cards in your library.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Turri Island's first ability can't reduce the cost to cast a creature spell to less than {0}.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD
    Tcgplayer 1 USD
    Cardmarket 2.41 EUR
    Manapool 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells cost less to cast. Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.