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AI 🤖 Find me cards equivalent to: The Great Synthesis

Here are some cards equivalent to The Great Synthesis (blue cards with similar big, transformative effects):
1. Jin-Gitaxias (as the back side of The Great Synthesis)
2. Nezahal, Primal Tide (large draw, hard to remove)
3. Omniscience (lets you cast spells for free, huge late-game impact)
4. Sphinx's Revelation (draws a lot, big swing in blue)
5. Enter the Infinite (draw your whole deck)

These all deliver powerful, game-changing effects like The Great Synthesis.

Results:

Enter the Infinite #449 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 12
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you are playing with the top card of your library revealed (due to Garruk's Horde, for example), you'll reveal each card before you draw it.
  • You won't have to discard any cards during the cleanup step of the turn you cast Enter the Infinite. You will have to discard down to your maximum hand size during the cleanup step of your next turn.
  • Prices

    Seller Price
    Tcgplayer 3.52 USD / 4.55 USD
    Cardmarket 4.02 EUR / 5.09 EUR
    Cardkingdom 6.49 USD / 4.99 USD
    Cardsphere 4.19 USD
    Manapool 5.51 USD / 3.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

    Nezahal, Primal Tide #1268 Legendary Creature — Elder Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
  • Nezahal's triggered ability resolves before the noncreature spell that caused it to trigger.
  • Players can cast spells and activate abilities after Nezahal's triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal's last ability.
  • Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal's last ability is activated before your turn's end step, it will return before your next cleanup step and you'll have no maximum hand size.
  • Prices

    Seller Price
    Tcgplayer 28.98 USD
    Cardmarket 34.03 EUR
    Cardkingdom 44.99 USD
    Manapool 32.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

    Omniscience #90 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the spell.
  • Once you cast Omniscience, if it's your turn, you'll have priority immediately after it resolves. You can cast another spell before any player can attempt to remove Omniscience with spells or abilities.
  • You must follow the normal timing permissions and restrictions of each spell you cast.
  • Prices

    Seller Price
    Tcgplayer 232.28 USD
    Cardmarket 176.17 EUR
    Cardkingdom 299.99 USD
    Manapool 239.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast spells from your hand without paying their mana costs.

    Sphinx's Revelation #228 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the value chosen for X is larger than the number of cards left in your library, you'll lose the game the next time state-based actions are performed.
  • Prices

    Seller Price
    Tcgplayer 0.86 USD / 0.82 USD
    Cardmarket 0.29 EUR / 0.68 EUR
    Cardkingdom 0.79 USD / 0.79 USD
    Cardsphere 0.86 USD
    Manapool 0.5 USD / 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain X life and draw X cards.

    Enter the Infinite Sorcery Normal - ~$4.7

    Nezahal, Primal Tide Legendary Creature — Elder Dinosaur Normal - ~$35.2

    Omniscience Enchantment Normal - ~$237.03

    Sphinx's Revelation Instant Normal - ~$0.69

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