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"Find me cards equivalent to: The Lord of the Eagles"

Equivalent or similar cards to The Lord of the Eagles (monoblue, Legendary Creature, Flash, Flying, cost reduction related to flyers):

  • Talion, the Kindly Lord (mono-blue, Legendary, flash, flying, but different ability)
  • Sphinx of Foresight (mono-blue, flying, cost reduction if in opening hand)
  • Snapcaster Mage (flash, but not flying)
  • Brazen Borrower (flash, flying, but not legendary or cost-reduction)
  • Thryx, the Sudden Storm (flash, flying, spells you cast with converted mana cost 5+ cost {1} less)

Closest for cost reduction and flying/flash in mono-blue: Thryx, the Sudden Storm.

Reason: Mono-blue, Legendary, flash, flying, cost reduction on other spells.
No card perfectly matches “The Lord of the Eagles” attributes.

Found Cards

5 Results

Snapcaster Mage

Sphinx of Foresight

Talion, the Kindly Lord

The Lord of the Eagles

Thryx, the Sudden Storm

Snapcaster Mage #469 aka. Snappie Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard if the resulting spell is an instant or sorcery spell by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card has multiple instances of flashback, you may choose any of its flashback costs to pay.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • If a card with no mana cost gains flashback, it has no flashback cost. It can't be cast this way.
  • If a split card gains flashback, you pay only the cost of the half you're casting.
  • If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback.
  • If you cast an instant or sorcery with {X} in its mana cost this way, you still choose the value of X as part of casting the spell and pay that cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Cardmarket 138.09 EUR
    Manapool 147.92 USD
    Cardkingdom 199.99 USD
    Tcgplayer 143.66 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

    Sphinx of Foresight #55 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Scry

    Rules

  • If you reveal two Sphinxes of Foresight from your opening hand, you'll scry 3 twice; you won't scry 6. Any cards you put on top of your library the first time you scry 3 will be part of the second time you scry 3.
  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Tcgplayer 0.62 USD / 0.93 USD
    Manapool 0.34 USD / 0.72 USD
    Cardkingdom 2.29 USD
    Cardmarket / 1.12 EUR 0.44 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.

    Talion, the Kindly Lord #215p Legendary Creature — Faerie Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Effects that increase or reduce the cost to cast a spell don't affect that spell's mana value.
  • For spells with {X} in their mana costs, use the value chosen for X to determine if the spell's mana value is the chosen number. For example, if the chosen number is 4, a spell with mana cost {X}{R}{R} cast with X equal to 2 would cause Talion's last ability to trigger.
  • The numbers you may choose include 1 and 10.
  • Prices

    Seller Price
    Cardkingdom 11.99 USD / 13.99 USD
    Cardmarket 9.57 EUR / 11.17 EUR
    Manapool / 9.63 USD 8.51 USD
    Tcgplayer / 9.25 USD 8.28 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying As Talion enters, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.

    The Lord of the Eagles #276 Legendary Creature — Bird Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • Once a player has announced that they are casting The Lord of the Eagles, no player may take actions to try and change the power of creatures its controller controls before that spell's cost is locked in.
  • The cost reduction ability reduces only the generic mana in the cost to cast The Lord of the Eagles. The colored mana must still be paid.
  • The total cost to cast The Lord of the Eagles is locked in before you pay that cost. For example, if you control three flying creatures, each with power 2, including one you can sacrifice to add {C}, the total cost of The Lord of the Eagles is {1}{U}{U}. Then you can sacrifice the creature as you activate mana abilities just before paying the cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of The Lord of the Eagles). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 25.53 USD
    Tcgplayer 26.46 USD
    Cardkingdom 29.99 USD
    Cardmarket 27.78 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash This spell costs less to cast, where X is the total power of creatures you control with flying. Flying

    Thryx, the Sudden Storm #76s Legendary Creature — Elemental Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • A spell or ability that counters spells can still target spells you control with mana value 5 or greater. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • If Thryx enters the battlefield while a spell with mana value 5 or greater that you cast is on the stack, that spell can't be countered, even though you don't get the {1} discount.
  • Players can't attempt to remove Thryx to raise the cost of a spell you wish to cast, but they can remove it to allow their spells and abilities to counter your spells.
  • Thryx's last ability doesn't apply to itself while it's a spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Thryx). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 4.3 USD
    Cardmarket 0.96 EUR
    Cardkingdom 13.99 USD
    Tcgplayer 25.72 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost less to cast and can't be countered.