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"Find me cards equivalent to: The Ozolith"

Equivalent cards: There are no exact equivalents to The Ozolith in red, but similar options:

  • Animation Module (white/red, moves +1/+1 counters upon creature death)
  • Soul-Guide Lantern (artifact, not related to counters but similar artifact utility)
  • Drannith Magistrate (white, restrictions for opponents, not counter-based)


Reason: The Ozolith is unique in storing/moving counters; closest are artifacts or cards that enable counter manipulation, but none replicate its effect exactly.

Found Cards

4 Results

Animation Module

Drannith Magistrate

Soul-Guide Lantern

The Ozolith

Animation Module #194s Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Abilities that trigger when counters are put on a permanent trigger when a permanent enters the battlefield with counters and when a player puts counters on a permanent.
  • If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
  • You can pay {1} only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD
    Cardmarket 4.62 EUR
    Manapool 8.01 USD
    Tcgplayer 8.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose acounteron target permanent or player. Give that permanent or player anothercounterof that kind.

    Drannith Magistrate #2 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects may put cards from other zones onto the battlefield under an opponent's control.
  • If a rule or effect allows them to do so, your opponents may play lands from zones other than their hand and activate abilities of cards in zones other than their hand.
  • If an effect says that an opponent may cast a spell from anywhere other than their hand, Drannith Magistrate's restriction overrules that permission.
  • Prices

    Seller Price
    Tcgplayer / 9.96 USD 7.8 USD
    Cardkingdom / 13.99 USD 10.99 USD
    Manapool / 8.5 USD 7.59 USD
    Cardmarket / 9.63 EUR 7.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Your opponents can't cast spells from anywhere other than their hands.

    Soul-Guide Lantern #143 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.26 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, exile target card from a graveyard. ,Sacrificethis artifact: Exile each opponent's graveyard. , ,Sacrificethis artifact: Draw a card.

    The Ozolith #237p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
  • As The Ozolith's last ability resolves, you choose whether to move the counters.
  • If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.
  • If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.
  • The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
  • You can't move only some of the counters from The Ozolith onto the target creature.
  • Prices

    Seller Price
    Cardkingdom 69.99 USD / 84.99 USD
    Cardmarket / 32.84 EUR 29.73 EUR
    Tcgplayer 55.37 USD / 66.08 USD
    Manapool 62.78 USD / 73.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.