cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Think Twice

Equivalent cards to Think Twice (Instant, draw, self-flashback, U):
1. Deep Analysis – Draw 2 for more mana, has self-flashback (but costs life), also blue.
2. Chemister's Insight – Draw 2 for 4 mana, jump-start is a rummage-style flashback, blue.
3. Compulsive Research – Draw 3, discard, sorcery speed, blue.
4. Repeated Reverberation – Doesn't exist; no blue instant is a near-perfect match for Think Twice (draw 1, flashback), but Deep Analysis is closest.


Reason: No other blue instant exactly matches Think Twice’s flashback draw effect, but Deep Analysis is very close in effect.

Results:

Chemister's Insight #108 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
  • You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

    Compulsive Research #14 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The target player can discard either one land card or two cards which may or may not be lands. The player can discard one land and one other card or two land cards if they choose.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD 0.32 USD 0.47 USD
    Cardmarket 0.28 EUR / 0.56 EUR
    Cardkingdom 0.49 USD 0.99 USD 0.79 USD
    Cardsphere 0.36 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws three cards. Then that player discards two cards unless theydiscarda land card.

    Deep Analysis #94 aka. Deep Anal Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.08 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws two cards. Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Repeated Reverberation #879 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Copies are created even if the spell or ability that caused Repeated Reverberation’s ability to trigger has been countered by the time that ability resolves. The copies resolve before the original spell or ability.
  • Copying a loyalty ability doesn’t add or remove loyalty counters from any object.
  • If the spell or ability that’s copied has an X whose value was determined as it was cast, the copies will have the same value of X.
  • If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copies will have the same mode or modes. You can’t choose different ones.
  • If you cast one Repeated Reverberation after another, you’ll copy the second Repeated Reverberation twice. Each resolves, creating three delayed triggered abilities. The next spell you cast or loyalty ability you activate after that will be copied six times. If that spell is also a Repeated Reverberation, the following spell or ability will be copied fourteen times. A fourth Repeated Reverberation will copy the next spell or ability thirty times. Reverberations repeated beyond that shall be left as an exercise for the reader.
  • Repeated Reverberation’s ability will copy any instant or sorcery spell or loyalty ability, not just one with targets.
  • The copies made by Repeated Reverberation’s ability are created on the stack, so they’re not “cast” or “activated.” Abilities that trigger when a player casts a spell or activate an ability don’t trigger.
  • The copies will have the same targets as the spell or ability they’re copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • You can’t choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copies too.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.

    Think Twice #92 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.36 USD
    Cardmarket 0.07 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Chemister's Insight Instant Normal - ~$2.5

    Compulsive Research Sorcery Normal - ~$1.76

    Deep Analysis Sorcery Normal - ~$2.48

    Repeated Reverberation Instant Normal - ~$2.54

    Think Twice Instant Normal - ~$1.84

    Single Scoop: Cloning Cheap Creatures is How Simic Gets Aggro Jackal, Genius Geneticist/Druneth and cloning an army of little guys is ...
    Commander Clash Podcast 220: Cards That Overshadow Your Deck When the "backup win condition" is too much.
    Podcast 556: Pigs and Slop Pigs, slop and everything else about this week in Magic.
    Against the Odds: Infinite Warp Combo (Standard) What are the odds of warping our way into infinite life, mana, and drain...