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"Find me cards equivalent to: Three Dog, Galaxy News DJ"

Equivalent cards to Three Dog, Galaxy News DJ (Red/White, Legendary Creature with an Aura/token/sacrifice/attack theme):
1. Bruse Tarl, Boorish Herder (Legendary Creature – Human Ally, RW, attack-triggered ability)
2. Aurelia, the Warleader (Legendary Creature – Angel, RW, attack-ability and token synergy support)
3. Sram, Senior Edificer (Legendary Creature – Dwarf Advisor, W, strong Aura synergy)
4. Anax and Cymede (Legendary Creature – Human Soldier, RW, attack/Aura synergies)
5. Tiana, Ship's Caretaker (Legendary Creature – Angel Artificer, RW, Aura recursion)

These all share legendary, RW color, and/or Aura or attack synergies but none exactly copy and create tokens of Auras on attack like Three Dog, Galaxy News DJ. Closest overlap is Tiana, Ship's Caretaker for Aura recursion and Anax and Cymede for attack + Aura/Voltron strategies.

Found Cards

6 Results

Anax and Cymede

Aurelia, the Warleader

Bruse Tarl, Boorish Herder

Sram, Senior Edificer

Three Dog, Galaxy News DJ

Tiana, Ship's Caretaker

Anax and Cymede #186 Legendary Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Heroic abilities will resolve before the spell that caused them to trigger.
  • Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
  • Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
  • Only creatures you control when the heroic ability resolves will get the bonuses. Creatures that come under your control later in the turn will not.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.62 USD
    Cardmarket 0.23 EUR / 0.6 EUR
    Tcgplayer 0.19 USD / 0.9 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

    Aurelia, the Warleader #35 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Vigilance

    Rules

  • Aurelia's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
  • Prices

    Seller Price
    Cardkingdom / 22.99 USD 10.99 USD
    Manapool 11.45 USD / 14.55 USD
    Tcgplayer / 18.99 USD 12.15 USD
    Cardmarket / 12.25 EUR 9.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

    Bruse Tarl, Boorish Herder #30 Legendary Creature — Human Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • The triggered ability triggers both when Bruse Tarl enters the battlefield and whenever it attacks. You don't have to choose only one.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Tcgplayer 3.82 USD
    Cardmarket 2.75 EUR
    Manapool 2.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)

    Sram, Senior Edificer #176 Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sram's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.43 EUR
    Manapool 0.3 USD
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    Three Dog, Galaxy News DJ #958 Legendary Creature — Human Bard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Bard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied Aura will trigger when the tokens enter the battlefield. Any "as [this Aura] enters the battlefield" or "[this Aura] enters the battlefield with" abilities of the Aura will also work.
  • If one of the Aura tokens being created couldn't legally be attached to the appropriate attacking creature (because of an ability like protection from enchantments), that Aura token won't be created.
  • If the copied Aura had {X} in its mana cost, X is 0.
  • If the copied Aura was copying something else, the tokens enter the battlefield as whatever that Aura was copying.
  • Since Three Dog's reflexive triggered ability doesn't target, Aura tokens created by that ability will be attached to attacking creatures you control with shroud.
  • The tokens copy exactly what was printed on the original Aura and nothing else (unless that Aura was itself copying something else; see below). It doesn't copy whether that Aura was tapped or untapped, whether it had any counters on it or Auras attached to it, or any non-copy effects that changed its types, color, and so on.
  • Prices

    Seller Price
    Cardmarket 1.03 EUR
    Cardkingdom 2.99 USD
    Tcgplayer 3.8 USD
    Manapool 3.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack, you may pay andsacrificean Aura attached to Three Dog. When yousacrificean Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.

    Tiana, Ship's Caretaker #454 Legendary Creature — Angel Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If an Aura or Equipment is put into your graveyard during an end step, you'll be able to return it during the next end step, not the current one.
  • If an Aura or Equipment leaves the graveyard after triggering Tiana's last ability, it won't be returned to its owner's hand as the delayed triggered ability resolves.
  • If an Aura or Equipment you control is put into a graveyard at the same time as Tiana is, most likely because an effect destroyed all nonland permanents, you'll be able to return it to its owner's hand at the beginning of the next end step.
  • If an Aura you control is put into a graveyard immediately after Tiana leaves the battlefield, most likely because Tiana left the battlefield but the Aura was put into the graveyard as a state-based action after it found itself not attached to anything, Tiana's last ability won't trigger.
  • Tiana's last ability triggers and creates a delayed triggered ability that will let you return the Aura or Equipment during the next end step. It will do so even if Tiana leaves the battlefield before the next end step.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.19 USD
    Cardmarket 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.