cache exists in db
Equivalent cards:
1. Thriving Grove (Green, similar effect)
2. Thriving Bluff (Red, similar effect)
3. Thriving Isle (Blue, similar effect)
4. Thriving Heath (White, similar effect)
Reason: All are lands that enter tapped for one color and can produce another color chosen on ETB, just like Thriving Moor (Black-focused).
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Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
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Layout: | Normal |
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Color: | |
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Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
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Languages: | |
Layout: | Normal |
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Saltiness: |
Seller | Price |
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Color: | |
Identifies: | |
Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Seller | Price |
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Color: | |
Identifies: | |
Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Seller | Price |
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Color: | |
Identifies: | |
Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: |
Seller | Price |
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