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AI 🤖 Find me cards equivalent to: Thunderkin Awakener

Cards equivalent to Thunderkin Awakener (red, cares about Elementals or reanimation from graveyard):
1. Flamekin Harbinger — Tutors Elementals, not reanimation, but tribal synergy.
2. Voice of Thunder — Not a direct reanimator but another impactful Elemental.
3. Zada, Hedron Grinder — Buffs Elemental token strategy.
4. Chainer, Nightmare Adept (Black-Red) — Reanimates creatures with haste.

Closest direct equivalent is tough, but Chainer, Nightmare Adept offers graveyard reanimation in the same colors.
Reason: Thunderkin Awakener is unique in its triggered reanimation, but Chainer provides repetitive reanimation potential in red-black.

Results:

Chainer, Nightmare Adept #289 Legendary Creature — Human Minion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times.
  • Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand.
  • Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).
  • If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card.
  • You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.61 USD 0.67 USD 0.71 USD
    Cardmarket 0.35 EUR / 0.51 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.42 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

    Flamekin Harbinger #1255 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.22 USD / 3.88 USD
    Cardmarket 3.8 EUR / 3.85 EUR
    Cardkingdom 5.99 USD / 4.99 USD
    Cardsphere 2.88 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an Elemental card, reveal it, thenshuffleand put that card on top.

    Thunderkin Awakener #162 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • Although the returned creature is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks (such as that of Thunderkin Awakener itself) won’t trigger when it enters the battlefield attacking.
  • If Thunderkin Awakener leaves the battlefield after it has attacked but before its triggered ability resolves, use its toughness as it last existed on the battlefield to determine whether the card is still a legal target.
  • If the new creature leaves the battlefield before the end step, that card remains in its current zone. It won’t be sacrificed.
  • The target card must have lesser toughness both as Thunderkin Awakener attacks and as its triggered ability resolves. Other abilities that trigger whenever Thunderkin Awakener attacks can’t raise its toughness in time to allow the ability to target cards with greater toughness.
  • You choose which player or planeswalker the returned creature is attacking. It doesn’t have to be attacking the same player or planeswalker that Thunderkin Awakener is attacking.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.49 USD
    Cardmarket 0.18 EUR / 0.83 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever this creature attacks, choose target Elemental creature card in your graveyard with toughness less than this creature's toughness. Return that card to the battlefield tapped and attacking.Sacrificeit at the beginning of the next end step.

    Zada, Hedron Grinder #162 Legendary Creature — Goblin Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.
  • If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.
  • If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.
  • You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
  • Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.28 USD
    Cardmarket 0.21 EUR / 0.8 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

    Chainer, Nightmare Adept Legendary Creature — Human Minion Normal - ~$2.12

    Flamekin Harbinger Creature — Elemental Shaman Normal - ~$4.53

    Thunderkin Awakener Creature — Elemental Shaman Normal - ~$1.98

    Zada, Hedron Grinder Legendary Creature — Goblin Ally Normal - ~$1.97

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