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"Find me cards equivalent to: Tidings"
  • Tidings (UU3, Sorcery, Draw four cards.)
  • Precognitive Perception (UU3, Sorcery, Draw three cards, add three if cast on main phase)
  • Overflowing Insight (UUU4, Sorcery, Draw seven cards)
  • Ancient Excavation (UU2, Instant, Draw cards equal to cards in hand, discard that many)
  • Urban Evolution (UG3, Sorcery, Draw three cards, play an additional land)

Exact equivalents are rare; most blue sorceries draw fewer or more cards, or have additional effects. Tidings is notable for its clean effect.

Found Cards

5 Results

Ancient Excavation

Overflowing Insight

Precognitive Perception

Tidings

Urban Evolution

Ancient Excavation #27 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The number of cards drawn this way might not be equal to the number of cards in your hand (for example, if you apply Necroplasm’s dredge ability instead of drawing one of those cards). The number of cards that you actually drew is what determines how many cards you discard.
  • The number of cards in your hand is counted only as Ancient Excavation resolves. Ancient Excavation is on the stack at this time, so it’s not counted.
  • Prices

    Seller Price
    Cardmarket 1.12 EUR
    Manapool 0.51 USD
    Tcgplayer 0.54 USD
    Cardkingdom 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw cards equal to the number of cards in your hand, thendiscarda card for each card drawn this way. Basic landcycling (,Discardthis card: Search your library for a basic land card, reveal it, put it into your hand, thenshuffle)

    Overflowing Insight #66s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Tcgplayer 3.17 USD
    Cardmarket 1.49 EUR
    Manapool 6.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws seven cards.

    Precognitive Perception #34 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Addendum abilities of instant spells apply while the spell is resolving, not immediately after casting it. If the spell is countered, you don't get the addendum bonus.
  • If an effect copies a spell with an addendum ability while it's on the stack, the copy wasn't cast at all, so you won't get the addendum bonus.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.31 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

    Tidings #2 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.51 EUR / 0.48 EUR
    Tcgplayer 1.51 USD
    Manapool 0.72 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw four cards.

    Urban Evolution #208 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.
  • The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Explore.
  • Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves first and you draw three cards, perhaps including a land you'll play later.
  • Prices

    Seller Price
    Cardmarket 0.14 EUR / 0.56 EUR
    Tcgplayer / 0.43 USD 0.14 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool / 0.18 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw three cards. You may play an additional land this turn.