cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Tiger-Tribe Hunter

Equivalent cards to Tiger-Tribe Hunter (red, fight/sacrifice creature for damage):
1. Greater Gargadon – Sacrifice creatures for value, but for a delayed payoff.
2. Caldera Hellion – Sacrifices other creatures with devour and deals damage to each creature and player.
3. Rite of Ruin – Forces sacrifice of creatures, lands, and artifacts and deals damage according to the number sacrificed.
4. Mogg War Marshal (less direct but similar – provides sacrifice fodder for red effects).
5. Skirk Fire Marshal – Sacrifices Goblins to deal mass damage.


Reason:
All involve red, sacrificing creatures, and dealing (often scalable) damage like Tiger-Tribe Hunter.

Results:

Caldera Hellion #95 Creature — Hellion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Hellion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Devour

    Rules

  • Caldera Hellion will deal 3 damage to itself (as well as to each other creature) when its "enters" ability resolves. This damage will be lethal if Caldera Hellion hasn't devoured any creatures and its toughness hasn't been increased by any other means.
  • If multiple creatures with devour are entering under your control at the same time, you may use each one's devour ability. A creature you already control can be devoured by only one of them, however. (In other words, you can't sacrifice the same creature to satisfy multiple devour abilities.) All creatures devoured this way are sacrificed at the same time.
  • If you cast this as a spell, you choose how many and which creatures to devour as part of the resolution of that spell. (It can't be countered at this point.) The same is true of a spell or ability that lets you put a creature with devour onto the battlefield.
  • You may choose not to sacrifice any creatures for the Devour ability.
  • You may sacrifice only creatures that are already on the battlefield. If a creature with devour and another creature are entering under your control at the same time, the creature with devour can't devour that other creature. The creature with devour also can't devour itself.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 0.44 USD
    Cardmarket 0.3 EUR / 0.54 EUR
    Cardkingdom 0.49 USD / 2.49 USD
    Cardsphere 0.44 USD
    Manapool 0.23 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Devour 1 (As this creature enters, you maysacrificeany number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, it deals 3 damage to each creature.

    Greater Gargadon #167 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 10
    Power/Toughness: 9/7
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Suspend

    Rules

  • A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it. (In some rare cases, another player may gain control of the creature spell itself. If this happens, the creature won't enter the battlefield with haste.)
  • Cards exiled with suspend are exiled face up.
  • Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.
  • Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
  • If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
  • If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
  • If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
  • If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
  • Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.
  • The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
  • When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
  • You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 0.61 USD
    Cardmarket 0.2 EUR / 0.47 EUR
    Cardkingdom 0.49 USD / 2.49 USD
    Cardsphere 0.38 USD
    Manapool 0.21 USD / 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Suspend 10— Sacrifice an artifact, creature, or land: Remove a timecounterfrom this card. Activate only if this card is suspended.

    Mogg War Marshal #176 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Echo

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.26 USD
    Cardmarket 0.17 EUR / 0.51 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

    Rite of Ruin #153 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • First you choose the order for the card types. Then each player in turn order (starting with the active player) chooses one permanent they control of the first card type. Then those permanents are sacrificed at the same time. Then each player in turn order chooses two permanents they control of the second card type. Then those permanents are sacrificed at the same time. Finally, each player in turn order chooses three permanents of the third card type, then those permanents are sacrificed at the same time.
  • If any abilities trigger while Rite of Ruin is resolving, those abilities will wait until Rite of Ruin finishes resolving before going on the stack. Starting with the active player, each player puts their abilities on the stack in any order.
  • Permanents sacrificed for one card type won’t be on the battlefield to be chosen for subsequent card types.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.21 USD
    Cardmarket 0.17 EUR / 0.39 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.28 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.

    Skirk Fire Marshal #ONS-229 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • You may tap any untapped permanents you control with the appropriate creature type (including this creature) to pay the cost of the ability, including creatures that haven't been under your control continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Tcgplayer 0.9 USD
    Cardmarket 0.57 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.89 USD
    Manapool 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.

    Tiger-Tribe Hunter #163 Creature — Human Barbarian

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The pack tactics ability goes on the stack without a target. If you sacrifice another creature as it resolves, the reflexive triggered ability will trigger and choose a target for it at that time.
  • Use the sacrificed creature's power as it last existed on the battlefield to determine how much damage is dealt.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.1 USD
    Cardmarket 0.02 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, you maysacrificeanother creature. When you do, this creature deals damage equal to the sacrificed creature's power to target creature.

    Caldera Hellion Creature — Hellion Normal - ~$0.63

    Greater Gargadon Creature — Beast Normal - ~$0.63

    Mogg War Marshal Creature — Goblin Warrior Normal - ~$0.33

    Rite of Ruin Sorcery Normal - ~$0.28

    Skirk Fire Marshal Creature — Goblin Normal - ~$0.93

    Tiger-Tribe Hunter Creature — Human Barbarian Normal - ~$0.18

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...