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"Find me cards equivalent to: Timberland Ancient"

Equivalent cards to Timberland Ancient (Creature — Treefolk, Green, Reach, Trample, Forestcycling) include:

  • Sylvan Advocate (Creature — Elf Druid Ally, Green): Same color, strong late game, but no cycling or reach.
  • Timber Protector (Creature — Treefolk Warrior, Green): Treefolk tribal synergy.
  • Dungrove Elder (Creature — Treefolk, Green): Indestructible, scales with Forests, but no cycling, trample instead of reach.
  • Verdant Treefolk (Creature — Treefolk, Green): Has Forestcycling, no reach or trample, but shares cycling.
  • Twisted Abomination (Creature — Zombie Mutant, Black, with Swampcycling): Not green, but demonstrates cycling mechanic.

Closest green Treefolk with similar ability is Verdant Treefolk, but it lacks reach and trample. Timberland Ancient is unique for combining cycling, reach, trample, and Treefolk typeline.

Found Cards

5 Results

Dungrove Elder

Sylvan Advocate

Timber Protector

Timberland Ancient

Twisted Abomination

Dungrove Elder #M12-171 Creature — Treefolk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • Dungrove Elder’s ability sets its power and toughness in all zones, not just the battlefield.
  • Dungrove Elder’s power and toughness are each equal to the number of lands you control with the land type Forest, not necessarily lands named Forest.
  • Dungrove Elder’s power and toughness will change as the number of Forests you control changes.
  • Prices

    Seller Price
    Manapool 0.47 USD
    Cardmarket 0.7 EUR
    Tcgplayer 0.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

    Sylvan Advocate #144 Creature — Elf Druid Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A “land creature” is a permanent that’s both a land and a creature.
  • Damage remains marked on creatures until the turn ends. If Sylvan Advocate’s ability stops applying (because Sylvan Advocate leaves the battlefield or you no longer control six or more lands), then any land creatures that needed the toughness bonus to stay alive will be destroyed.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.99 USD
    Cardmarket 0.33 EUR / 1.19 EUR
    Tcgplayer 0.29 USD / 0.71 USD
    Manapool / 0.6 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.

    Timber Protector #238 Creature — Treefolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Timber Protector somehow becomes a Forest, it doesn’t give itself indestructible.
  • Prices

    Seller Price
    Cardkingdom / 49.99 USD 27.99 USD
    Cardmarket / 18.03 EUR 15.66 EUR
    Manapool 15.61 USD / 20.7 USD
    Tcgplayer 22.41 USD / 49.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

    Timberland Ancient #210 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Reach Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.19 EUR 0.11 EUR
    Tcgplayer / 0.39 USD 0.12 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, trample Forestcycling (,Discardthis card: Search your library for a Forest card, reveal it, put it into your hand, thenshuffle)

    Twisted Abomination #A51 Creature — Zombie Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Heal Regenerate

    Rules

  • Swampcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on Swampcycling this card. Any ability that stops a cycling ability from being activated also stops Swampcycling from being activated.
  • Swampcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with Swampcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
  • Unlike the normal cycling ability, Swampcycling doesn't allow you to draw a card. Instead, it lets you search your library for a Swamp card. After you find a Swamp card in your library, you reveal it, put it into your hand, then shuffle your library.
  • You can choose to find any card with the Swamp land type, including nonbasic lands. You can also choose not to find a card, even if there is a Swamp card in your library.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling (,Discardthis card: Search your library for a Swamp card, reveal it, put it into your hand, thenshuffle)