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"Find me cards equivalent to: Tovolar, Dire Overlord"

Some equivalent cards to Tovolar, Dire Overlord in Gruul (G/R) colors and that interact with Wolves/Werewolves or card draw include:

  • Ulrich of the Krallenhorde: Similar legendary Gruul Werewolf.
  • Arlinn, the Pack's Hope: Legendary planeswalker, makes Wolves and has a night/day mechanic.
  • Ruric Thar, the Unbowed: Gruul legendary with attack-focused ability (not strictly Wolves/Werewolves, but similar in aggression).
  • Lovisa Coldeyes: Buffs Warriors/Berserkers/Barbarians (shares tribal synergy).
  • Mayor of Avabruck: Flips to pump Wolves/Werewolves (mono-Green).
  • Tovolar, Dire Overlord: Always include the searched card.


Reason: Very few Gruul legendaries specifically for Wolves/Werewolves. Closest are those listed above.

Found Cards

2 Results

Lovisa Coldeyes

Ruric Thar, the Unbowed

Lovisa Coldeyes #65849 Legendary Creature — Human

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature with at least one of those subtypes gets +2/+2 from Lovisa Coldeyes’ ability, regardless of how many of those subtypes it has. For example, a 3/3 Mistform Ultimus would become 5/5, not 9/9.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

    Ruric Thar, the Unbowed #216 Legendary Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Vigilance

    Rules

  • If Ruric Thar can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so Ruric Thar doesn't have to attack in that case either.
  • Ruric Thar's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • Ruric Thar's triggered ability triggers whenever any player casts a noncreature spell, including you.
  • Prices

    Seller Price
    Tcgplayer / 0.38 USD 0.37 USD
    Cardkingdom / 3.49 USD 0.79 USD
    Manapool 0.52 USD / 1.01 USD
    Cardmarket 0.56 EUR / 1.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, reach Ruric Thar attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.