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"Find me cards equivalent to: Town Gossipmonger"

TOWN GOSSIPMONGER is a white Human creature with a transform mechanic tied to tapping another untapped creature.

Equivalent or similar cards (White, Human, transformation via tapping):
1. Village Ironsmith — Flips to Ironfang under certain conditions, white-aligned, but not by tapping creatures.
2. Hanweir Militia Captain — Transforms into Westvale Cult Leader, triggers at upkeep if you control four or more creatures.
3. Thraben Sentry — Transforms into Thraben Militia when a creature you control dies.
4. Solemn Recruit — Not a flip card, but grows with allied creature deaths.
5. Kytheon, Hero of Akros — Transforms into Gideon, Battle-Forged if attacked with two others and survives combat.

Most white Human transform cards trigger on conditions other than tapping, not the exact same as Town Gossipmonger, which is uniquely defined by tapping an untapped creature to transform.

Found Cards

1 Results

Solemn Recruit

Solemn Recruit #22s Creature — Dwarf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
  • Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
  • Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • Tokens that leave the battlefield will satisfy a revolt ability.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardkingdom 0.69 USD
    Cardmarket 0.46 EUR
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1counteron this creature.