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6 Cards Found

AI 🤖 Find me cards equivalent to: Transcendence

Cards mechanically similar to Transcendence (white, life total-based lose-the-game effect) are rare, but here are a few:

  • Repay in Kind (black; swaps life totals)
  • Near-Death Experience (white; win if you have exactly 1 life)
  • Test of Endurance (white; win at 50+ life)
  • Felidar Sovereign (white; win at 40+ life)
  • Lich's Mastery (black; lose when it's gone, can't lose to life total)


Reason: Few cards invert the normal lose at 0 life rule like Transcendence, but the above deal with alternative life-based win/loss conditions.

Results:

Felidar Sovereign #26★ Creature — Cat Beast

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/6
Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Vigilance

    Rules

  • Felidar Sovereign's triggered ability checks to see if you have 40 or more life as your upkeep begins. If you don't, the ability won't trigger at all. If you do, the ability will check again as it tries to resolve. If you don't have 40 or more life at that time, the ability won't do anything.
  • In a Two-Headed Giant game, your life total is the same as your team's life total. As such, the ability triggers if your team has 40 or more life.
  • Prices

    Seller Price
    Tcgplayer 2.74 USD
    Cardmarket 4.05 EUR
    Cardkingdom 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your upkeep, if you have 40 or more life, you win the game.

    Lich's Mastery #98s Legendary Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • If you run out of other permanents, cards in hand, and cards in graveyard, you’ll have to exile Lich’s Mastery itself and lose the game.
  • If you’re dealt more damage than you have cards to exile, you’ll just exile everything you can.
  • While you can’t lose the game, your opponents can still win the game if an effect says so.
  • While you control Lich’s Mastery, your life total still changes. Lich’s Mastery’s effects don’t replace the life gain or life loss.
  • You don’t have to exile all the cards from one place. For example, if a source deals 5 damage to you, you may exile one permanent, two cards from hand, and two cards from your graveyard.
  • Prices

    Seller Price
    Tcgplayer 4.1 USD
    Cardmarket 1.14 EUR
    Cardkingdom 6.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

    Near-Death Experience #10 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.
  • This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
  • Prices

    Seller Price
    Tcgplayer 0.58 USD
    Cardmarket 0.57 EUR
    Cardkingdom 0.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if you have exactly 1 life, you win the game.

    Repay in Kind #125 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For a player’s life total to become a certain number that’s lower than their current life total, what actually happens is that the player loses the appropriate amount of life. For example, if the lowest life total in the game is 5 and another player has 12 life, Repay in Kind will cause that player to lose 7 life. Abilities that interact with life loss will interact with this effect accordingly.
  • In a Two-Headed Giant game, anything that cares about a player’s life total checks the life total of that player’s team. In addition, if an effect would cause the life total of each member of a team to become a certain number, that team chooses one of its members. On that team, only that player is affected, then the life total change is applied to the entire team. For example, if one team has 13 life and another team has 21 life, the team with the higher life total chooses one of its members and Repay in Kind causes that player to lose 8 life, thus causing that team’s life total to also be 13.
  • Prices

    Seller Price
    Tcgplayer 3.93 USD / 11.48 USD
    Cardmarket 1.84 EUR / 5.25 EUR
    Cardkingdom 6.99 USD / 10.99 USD
    Cardsphere 3.65 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player's life total becomes the lowest life total among all players.

    Test of Endurance #1840 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Test of Endurance’s ability will check your life total as your upkeep begins, before any player has the opportunity to take any actions. If you don’t have 50 or more life at that time, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If your life total has fallen below 50 at that point, the ability won’t have any effect.
  • Prices

    Seller Price
    Tcgplayer 3.18 USD
    Cardkingdom 5.49 USD
    Cardsphere 2.89 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if you have 50 or more life, you win the game.

    Transcendence #20 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your life total is 20 or more and you control an effect that states “you can’t lose the game”, then an infinite loop is formed. If neither player wants to end the loop by removing one of these two cards from the battlefield, the game ends in a draw.
  • Prices

    Seller Price
    Tcgplayer 3.63 USD / 29.57 USD
    Cardmarket 1.25 EUR / 16.96 EUR
    Cardkingdom 3.99 USD / 24.99 USD
    Cardsphere 2.86 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

    Felidar Sovereign Creature — Cat Beast Normal - ~$3.76

    Lich's Mastery Legendary Enchantment Normal - ~$4.73

    Near-Death Experience Enchantment Normal - ~$3.13

    Repay in Kind Sorcery Normal - ~$6.08

    Test of Endurance Enchantment Normal - ~$4.7

    Transcendence Enchantment Normal - ~$9.99

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